C4D R17.055三维软件中文版含离线更新包Maxon Cinema 4D R17.055 (SP3.5) Win/Mac

2016-10-18 22:42| 发布者: c4dservice| 查看: 6601| 评论: 2

摘要: Cinema 4D R17是一款最容易使用的专业的三维软件,比以往任何时候都更有效。新工具以及扩展和完全重做功能,可以帮助你把你的想法变成现实更快,也更轻松。
C4D R17.055三维软件中文版含离线更新包Maxon Cinema 4D R17.055 (SP3.5) Win/Mac free下载

Cinema 4D R17是一款zui*容易使用的专业的三维软件,比以往任何时候都更有效。新工具以及扩展和完全重做功能,可以帮助你把你的想法变成现实更快,也更轻松。改进的工作流可以帮助您满足zui*严格的zui*后期限。我们甚至重造这线!再次感谢n0MAD神
C4D R17po*解(和谐)版安装方法:
安装。运行C4D R17注册机。检查更新,就可以下载Cinema 4d R17完整版中文语言包。
Cinema 4d.exe -系统错误
无法启动此程序,因为计算机中丢失MSVCP120.dll。尝试重新安装该程序以解决此问题。
请安装Redist:https://www.sendspace.com/file/7lxk8x
革命性节省宝贵的时间。新的颜色选择器,实现你甚至不知道你想要的那些东西,你一直想要的色彩搭配 c4dsky.com,以及东西!同时整合集成SketchUp和霍迪尼引擎,进行Cinema 4D理想的枢纽。实现创造力流程。
建模
板载带实时反馈花键的工具
配备了一个完整的花键工具 - 无需切换到外部c4dsky.com工具。轻松创建和修改样条CINEMA 4D的新的钢笔工具,素描,平滑,弧度工具和布尔命令。
雕刻
直观和高效的有机造型
新功能和改进的Cinema 4D R17雕刻功能。用造型来PoseMorph,例如,加快角色动画。容易雕刻与边缘检测硬表面模型
改进渲染
更好的可变性和实用性的新变化,新着色器
C4D R17提供了新的和扩展的着色器,以提高可用性(书生原创文章)和性能。随着新材质覆盖功能,您可以轻松地覆盖用料上专用通道创建粘土或磨砂呈现。
改进动画
大大提高了运动跟踪功能
3D集成资产注入的视频变得更容易。在Cinema 4D,运动跟踪功能已得到增强,加入校正镜头畸变的能力,并通过添加一个直观的工具,用于快速消除轨迹点的问题。
Cinema 4d R17新功能:
Cinema 4D R17 – 动画功能改进Animation Improvements
Cinema 4D R17 – 运动跟踪器增强功能Motion Tracker Enhancements
Cinema 4D R17 – 材质覆盖Material Override
Cinema 4D R17 – 变异着色器Variation Shader
Cinema 4D R17 – 雕刻功能的改进Sculpting improvements
Cinema 4D R17 – 样条曲线工具Spline Tools
Cinema 4D R17 – 整合Sketchup Integration
Cinema 4D R17 – 书架生成器预设Bookshelf Generator
Cinema 4D R17 – 更新内容库Updated Content Libraries
Cinema 4D R17 - 颜色选择器Color Chooser
Cinema 4d R17完整版磁力下载地址(记得用虚拟光驱安装http://pan.baidu.com/s/1dFz8Dxf):
链接:http://pan.baidu.com/s/1hqfIoOO 密码:maa4

This is the service update 17.055 for Cinema 4D and BodyPaint 3D R17.
This update is highly recommended for all R17 users.
New Improvements in This Release
OTHER
Fixed an issue with Hair/Grass and Ambient Occlusion
Older Improvements in Previous Updates
The Houdini Engine Bridge has been integrated, Python was updated to version 2.7.9 and the Team Render Server web interface got some enhancements.
ANIMATION
Fixed an issue with tangents
Fixed an issue with Euler filter and track types
Fixed an issue with default selection linking of Timeline and Object Manager.
Fixed an issue in Timeline cycling with shortcut keys.
Fixed an issue with converting motion layer to keyframe animation.
BIRENDER
Sketch and Toon is now available in hardware render settings
Fixed an issue with artefact on overlapping Sketch and Toon lines
Fixed an issue with Hair in secondary specular multi-pass
Fixed an issue with Sketch and Toon multi-passes.
Fixed an issue with Hair specular pass.
Fixed an issue with rendering splines in Cloner as Hair.
BODYPAINT 3D
Fixed a stability issue with UVs
Improved brush size adjustments.
Fixed a stability issue with selections.
C++ API
Fixed an issue with Blocksize 128 AES File
CAMERA RECONSTRUCTION
Fixed an issue with transparent images
CHARACTER ANIMATION
Fixed an issue with Protection tag
Fixed several issues in CA templates
Fixed an issue with Binding in CA object
Fixed an issue with undo/redo in CA object
Fixed an issue with console errors with Character Builder
Fixed an issue with Muscle object
Fixed an issue with Clamp Constraint
Fixed several issues in Weight Manager
Fixed an issue after scene load
Fixed an issue with weight transferring
Fixed an issue with Collision deformer memory usage
Fixed an issue with console errors with Character Builder
Fixed an issue with Weight effector naming
Fixed an issue with Aim Constraint.
Fixed a constraint issue upon scene load.
Fixed an issue with constraint not refreshing.
Fixed an issue with commander invoked Weight tag.
Fixed an issue with dynamics in Bird template.
Fixed an issue with constraint axis orientation.
Fixed an issue with constraints and zero scale objects.
Fixed an issue with snapping and drawing joints.
Fixed an issue with UpVector constraint refresh.
CINERENDER NEMETSCHEK
Fixed a performance issue
Fixed several issues with Reflectance channel
Fixed several issues with Grass rendering
Fixed an issue with Physical Render
Fixed an issue with Update and Selection tags
Fixed an issue with Update Merge material update
Fixed an issue with Update Merge and Sky object
Fixed an issue with Update Merge material update and UVW tags
Fixed an issue with Update Merge and materials
Fixed an issue with Update and selection tags
COLLADA
Fixed several issues with scene import
COLOR CHOOSER
Fixed an issue in Analogous mode
Fixed several issues in Spectrum mode
Fixed several issues in HSV mode
Fixed an issue with Autokeying in HSV mode
Fixed several issues in the Color Chooser Interface
Fixed an issue with short link to the tex folder
Fixed an issue with Save Preset
Fixed an issue with Reload Default Group option
Fixed an issue with Color Distribution for the Monochromatic mode
Fixed an issue with swatch preset drag & drop from catalog
Mode of the Color Chooser is now passed to the pop-up when clicking on the current color
Fixed an issue with loading multiple swatch
Fixed an issue with Color Chooser pan in image mode
Fixed an issue with double-click on color value slider in Color Chooser
Fixed an issue with color swatches in Color Chooser
Fixed a typo in the name of "Complementary" mode in Color Chooser
Fixed an issue with saturation when working in Color Wheel mode
Fixed an issue with reordering color swatches in Color Chooser
Fixed an issue with Monochromatic mode in Color Chooser
Fixed an issue with Color From Picture.
Fixed an issue with changing color for multiple objects.
COMMAND MANAGER
Fixed an issue with commander added tags and user set default values.
Fixed an issue with commander added tags and de-selection.
CONTENT BROWSER
Fixed several issues with the Preview
Fixed a stability issue
Fixed an issue with renaming of folders
DEFORMER
Fixed and issue with Collision deformer threading
Fixed an issue with Shrink Wrap deformer and SDS
DEMO VERSION
Fixed a stability issue
Fixed the URL to order the full Cinema 4D out of the demo version
DYNAMICS
Fixed an issue with soft body dynamics when object is far away from world center
Fixed a stability issue
Fixed an issue with Dynamics caches.
EXCHANGE
Fixed several cosmetic issues
Fixed several stability issues
Fixed an issue with Alembic (Merge)
Fixed several issues with Alembic (relative, absolute path)
Fixed an issue with Alembic (Thinking Particles)
Fixed an issue with OBJ Export (Effectors)
Fixed an issue with OBJ Export (Render Instances)
Fixed an issue with OBJ Export (Cloner object)
Fixed an issue with OBJ Export (additional material)
Fixed an issue with OBJ Export (duplicate vertices)
Fixed several issues with OBJ Scale
Fixed several issues with OBJ Import
Fixed several OBJ Import performance issues
Fixed an issue with BVH Import
Fixed several issues with Sketchup Import
Fixed an issue with VRML2 Import
Fixed an issue with Alembic Polygon selections
OBJ now exports the texture in the Color reflectance layer
Fixed an issue with DXF Export when objects have a “.” in their name
OBJ now optionally adds and exports randomly colored materials for objects without materials
OBJ: Alpha texture will now be imported to the Alpha channel 
Fixed an issue with wrongly disabled materials channels on OBJ import
Fixed an issue with FBX export stability
Fixed an issue with component instance texture UVs in SketchUp import
Fixed an issue with texture paths and SketchUp import 
Fixed an undo issue when changing Alembic settings
Fixed distorted UVs on OBJ export
Fixed an issue with the scale option in case the axis are flipped or swapped on OBJ export
Fixed an issue with Alembic and Instance Object - Render Instances
Fixed an issue with broken UVs if Flipped UV option is used on OBJ export
Adapted the OBJ exporter to overcome some limitations of 3ds Max and Maya OBJ importers
The OBJ import options Flip and Swap axes do not flip the faces anymore. 
Fixed an issue with OBJ export option Duplicate Vertices
Fixed an issue with the default preset for OBJ Exporter
Fixed an issue with Physical Sky import and SketchUp
Adapted OBJ for the future Maya versions
Fixed an issue when making Alembic splines editable
Fixed an issue with Alembic "update PSR" option being active when it shouldn't
Fixed an issue with the distribution of the materials while exporting complex hierarchies to OBJ
Fixed an undo issue when bulk changing Alembic objects
Fixed an issue with the ID of FORMAT_OBJEXPORT 
Fixed an issue in OBJ exporter with UVs being outside of the canvas
Fixed a hierarchy issue when importing certain alembic files
OBJs exported out of CATIA can now be imported
Fixed an issue with broken geometry on import of a specific OBJ file.
Fixed an issue with Alembic transform resetting.
Fixed an issue with wrong normal direction on OBJ import.
New option allows to export duplicate points as an OBJ file.
Import of the OBJ files is now much faster.
Default OBJ preset now helps to avoid flipped objects on import.
Fixed Ngon handling for OBJ importer.
Flip Normals option doesn't break textures on OBJ import.
Fixed an issue with broken materials on OBJ import.
Fixed an issue with loading changed Alembic scene.
Fixed a crash on OBJ import.
Fixed an issue with Alembic closed curves import from Maya.
Fixed an issue with Alembic open curves export.
Fixed an issues with the exchange to the BodyPaint 3D Plugin in other applications.
Fixed an issue with UV tag and an empty object making an OBJ exporter fail.
Fixed issues with broken import presets on first use.
Fixed an issue with Alembic UVs assignment.
Added a new option to overcome a problem with the OBJ importer in 3ds max.
Fixed the link between OBJ export settings and the help.
Fixed an issue with import of some special OBJ files.
Fixed an issue with the Export Name and Default option of the OBJ exporter.
Fixed an issue with Alembic import.
Fixed an issue with disappearing GUI.
Fixed an issue with Alembic import preferences.
Fixed am issue with UVs in an OBJ file making it impossible to import it.
Fixed an issue with an OBJ file making the import fail.
FBX
Updated FBX to SDK version of 2016
Fixed an issue with FBX Export (lost material)
Fixed an issue with FBX Import (material)
Fixed an issue with FBX and animated MoInstances
Fixed an issue with FBX and Take System
Fixed an issue with merging FBX file
Upgrading FBX SDK to version 2016.1
Fixed an issue with FBX and animated textures
Fixed an issue with FBX and rotation order
Fixed an issue with FBX and joint falloff
Fixed an issue with multiple UV sets and smoothing groups
Fixed an issue with baking deformations
Fixed an issue with FBX and normals
Fixed an issue with FBX and camera export
Fixed an issue with FBX and camera fov
Fixed an issue with FBX and Clean Tracks option
Fixed an issue with FBX and animated takes
Fixed an issue with FBX stability
Fixed an issue with garbled meshes upon import.
Fixed an issue with multiple content browsers and FBX files.
HAIR
Fixed an issue with Hair and Ambient Occlusion
Fixed an issue with Grass and Ambient Occlusion
Fixed an issue with shadow density.
Fixed an issue with backlit color default values.
Fixed an issue with Hair Light tag and disabled shadows.
Fixed an issue with ambient light.
Fixed an issue with hair Comb tool.
HOUDINI EXCHANGE
Fixed several stability issues
Fixed several cosmetic issues
Upgrade to Houdini Build 15.0.313
Fixed an issue with Remove Unused Materials
Fixed several issues with Houdini Engine and XPresso
Fixed several issues with Houdini Engine and Physical Render
Fixed several issues with Houdini Engine and Motion Blur
Fixed several issues with Houdini Engine and Team Renderer
Fixed an issue with Undo performance loss
Updated Houdini Engine plugin to run Houdini Engine version 15.0.244.16
Fixed an issue with creation of Houdini asset parameters on load
Fixed an issue with selection inputs of Houdini assets
Fixed an issue with a license mismatch warning
Fixed an issue the caused Houdini asset parameters to be reset on load when one was keyframed
INTERFACE
Fixed several stability issues
Fixed several cosmetic issues
Fixed an issue with HUD control settings
Fixed an issue with reset of several Viewport settings
Fixed an issue with ToDo tag
Fixed an issue with Spline GUI and Preset window
Fixed an issue with Xpresso Tag (Priority Type)
Fixed an issue with Sky and Date/Time
Fixed an issue with SDS Object and Compatibility option
Fixed an issue on Windows with Navigation Keys and ALT modifier
Tokens drop-down now supports the cursor position in the file path field
Fixed an issue with empty script pasting
Adding tokens no longer modifies the render path unnecessarily
Added Material override to Attribute Manager render settings
Fixed an issue with saved layout with search field open in Take Manager
Fixed an issue with the display of the reflectance stack.
Fixed an issue with the tab key behavior of the Script Manager.
Fixed an issue with deletion of scripts without Script Manager open.
LICENSE SERVER
Fixed an issue with lease license on OS X
Fixed an issue with "check for updates" command not showing.
MATCHMOVING
Fixed an issue with Manual Tracking and Default Pattern and Search Size
Fixed an issue with scroll wheel zoom in Graph View
Fixed an issue with lens distortion post effect that caused objects to render slightly too big
Fixed a stability issue
Fixed an issue when deleting tracks
Graph View now zooms to the cursor instead of center.
Fixed an issue with zooming while cursor is over a track.
Fixed a stability issue with closing scene while tracking is in progress.
Fixed an issue with lost track selections.
Added shortcuts for framing and current frame in Graph View.
Fixed an issue with scrubbing in Graph View.
Fixed an issue with deleting lines in Lens Distortion tool.
MATERIAL
Fixed several cosmetic issues
Fixed an issue with Reflectance channel and removed layers
Fixed an issue with Reflectance channel and preview update on shader change
Fixed an issue with Reflectance channel and Cloth preset
Fixed an issue with Reflectance channel and thumbnail refresh after undo
Fixed an issue with Viewport refresh and Seamless Material in Material tag
Fixed an issue with animated material preview
Corrected a text string
Fixed an issue with Variation shaders hierarchy mode
Fixed an issue with Variation shader and saving with assets
Fixed an issue with Variation shaders UVW rotation
Fixed an issue with Variation shader and Object Buffers
Added Variation Shader options for flipping UVs and quantize rotation.
Variation Shader: Added an option for UV Tile.
Fixed an issue with gradient knots distribution.
Fixed an issue with loading unsupported file formats.
Fixed an issue with the layer shader.
Fixed an issue with Variation Shader on Background object.
Fixed an issue with Variation Shader rendering.
Fixed an issue with Variation Shader GUI.
Fixed an issue with Variation Shader UVW rotation.
Fixed an issue with the preview of animated materials in Material Manager.
MELANGE
Fixed an issue with Texture tag Restriction parameter in Melange
Fixed an issue with Save Animation for Melange and cache
Fixed an issue with Update Merge.
MENU MANAGER
Fixed an issue with Customize menus
MODELING
Fixed several stability issues
Fixed an issue with Spline Arc tool
Fixed an issue with connect Points with Spline Pen
Fixed several issues with Spline Boolean commands
Fixed an issue with edge selection
Fixed an issue with Normal data
Fixed several stability issues
Fixed an issue with Spline Pen arc preview
Fixed an issue with Spline Mask and connect object
Fixed an issue with Spline Mask conversion
Fixed an issue with Knife tool rapid usage
Fixed an issue with Polygon Groups to Objects command
Fixed an issue with Spline arc segment selection
Fixed an issue with Spline Mask refresh
Fixed an issue with Spline Mask transformation refresh
Fixed an issue with Spline Mask Boolean 'Or' mode
Fixed an issue with Spline Mask exchanging input splines
Fixed an issue with Spline Arc incorrect result
Fixed an issue with Spline Mask and instances recognition
Fixed an issue with Spline Mask Boolean 'or" resulting spline
Fixed an issue with Spline Arc generation
Fixed an issue with Set Point Value naming
Fixed an issue with Boolean and legacy scenes
Fixed an issue with Connect+delete command
Fixed an issue with Poly Pen extrusion and snap precision
Fixed an issue with Create single object in generators performance
Fixed an issue with scene loading from File Manager
Fixed an issue with incorrect mesh being generated
Fixed an issue with artifacts in mesh
Fixed an issue with Spline Pen new spline and snapping
Fixed an issue with Spline Pen snapping to inactive splines
Fixed an issue with Spline Pen preview on hovering
Fixed an issue with Spline Pen highlighting inactive splines
Fixed an issue with Spline Pen RMB menu and previews
Fixed an issue with Close Polygon Hole naming
Fixed an issue with Spline Arc slice tweaking
Fixed an issue with Spline arc 360 angle value
Fixed an issue with Connect object memory release
Fixed an issue with Spline Mask unwanted transformations
Fixed an issue with Spline Mask performance loss
Fixed an issue with Spline Mask modes and scene orbiting
Fixed an issue with Spline Mask overall scene interaction
Fixed an issue with Spline Mask and Alembic assets
Fixed an issue with Poly Pen strip mode and new object creation
Fixed an issue with Poly Pen edge removal artefacts
Fixed an issue with Poly Pen double-click triggering undo
Fixed an issue with Spline Booleans and Spline deformer
Fixed a stability issue with edge translation.
Fixed an issue with triangulation due to swapping Normals.
Fixed an issue with incorrect Normals upon deletion of faces.
Fixed an issue with solo and new objects.
Fixed an issue with Polygon Pen and unwanted face removal.
Fixed an issue with Sketch spline not respecting workplane.
Fixed an stability issue with weighted subdivision surfaces.
Fixed an issue with Polygon Pen preview.
Fixed an issue with Polygon Pen interrupting rendering.
Fixed an stability issue with Spline Pen and parent generators.
Fixed an issue with Spline smooth not applying previewed result.
Fixed an issue with Bevel solid mode.
Fixed an issue with Spline union and incorrect tangents.
Fixed an issue with Polygon Pen Arc being empty.
Fixed an issue with mode switching in Bevel tool.
Fixed an issue with Polygon Pen generating multiple meshes.
Fixed an issue with nested Spline Mask.
Fixed a stability issue with Spline Booleans.
Fixed a stability issue with Poly Pen edge convergence.
Fixed a stability issue with illegal tag and generator conversion.
Fixed an issue with Mesh check isolated points.
Fixed an issue with Spline Arc and orthogonal views placement.
Fixed an issue with Spline sketch tool inconsistency.
Fixed an issue with Polygon Pen generation incorrect geometry.
Fixed an issue with Spline Mask Boolean intersection.
Fixed an issue with Spline Mask Boolean subtraction on multiple splines.
Fixed an issue with Spline Mask input splines activation.
MOGRAPH
Fixed a stability issue with MoSpline
Fixed an issue with lost annotation tags when making a cloner editable.
Fixed an issue with multiple arguments in MoSpline L-system.
NAVIGATION
Fixed an issue with Alembic camera switching animation
NLA
Fixed an issue with undo in layers
Fixed an issue with layer conversion undo redo
Fixed an issue with convert Layer to keyframes
OBJECT MANAGER
Fixed an issue with Connect command used on parametric objects
Fixed an issue with Connect command used on primitive splines
OBJECTS
Fixed a stability issue with Remove Duplicate Materials
Fixed an issue with Platonic object axis
Fixed an issue with Hemisphere bounding box
Fixed an issue with Icosa platonic size
Fixed an issue with Pyramid missing Phong tag
ONLINE UPDATER
Fixed several cosmetic issues
Fixed an issue with OSX spotlight index
OPENGL
Fixed several stability and performance issues
Fixed an issue with display of OpenGL capabilities
Fixed several stability and performance issues
PICTURE VIEWER
Fixed an issue with Picture Viewer and frame number (Team Render)
Fixed an issue with Picture Viewer and drag-and-drop
Fixed an issue with Picture Viewer stability
PREFERENCES
Fixed an issue live refresh and interface colors
Fixed an issue with the display of OpenGL requirements
PYTHON
Fixed several stability issues
Fixed several cosmetic issues
Added BaseDraw allocation
Added third argument of BaseContainer.InsDataAfter()
Changed returned tuple values order of TreeViewCustomGui.GetVisibleScrollArea()
Added "aliastrans" argument to CopyData()
Added GetAllTokenEntries()
Added CAPoseMorphTag SetActiveMorphIndex(), GetMorphIndex() and GetActiveMorph()
Fixed an issue with optional arguments for SubDialog.AddMultiLineEditText() and SubDialog.AddColorChooser()
Fixed an issue with wrong class to Register() function
Fixed an issue with c4d.utils.RangeMap
Fixed an issue with SetSnapSettings()
Fixed several issues with TreeViewCustomGui.GetVisibleLineCount()
Fixed an issue with ToolData.InitTool()/FreeTool()
Fixed an issue with PaintTexture.SetSelected_Texture()
Fixed an issue with LayerShaderLayer with linked shaders and layers
Fixed an issue with BaseTake.GetRenderData()
Fixed an issue with BaseTake.GetCamera()
Added IsTakeRenderRunning() and StopTakeRender()
Added CKey.GetAutomaticTangentMode()/SetAutomaticTangentMode() and CKey.SetTimeLeftAdjustValue()/SetTimeRightAdjustValue()
Added fps Parameter for CCurve and CTrack GetValue()
Added missing Settings parameter to GeDialog.AddColorChooser()
Added Quaternion class and related functions
Added BaseDocument.GetTargetObject()/SetTargetObject()
Added optional parameter 'deselectAll' to BaseSelect.SelectAll()
Added GeGetDummyThread() and GeGetEscTestThread() functions
Added DescID.GetHashCode()
Added GvPort.GetUserData()/SetUserData()
Added PaintTexture.SetColorProfile()/GetColorProfile()
Added TreeViewCustomGui.GetVisibleScrollArea()/GetVisibleLineCount()
Added InitSpline() implementations, GetLineObject(), GetPointMatrix() and GetDirty()
Added new c4d_tools functions
Added support for SculptBrush MouseData + BrushDabData.GetOriginalVertexNormals()
Fixed an issue with GetJointRestState
Fixed an issue with GetOverrideGroups() 
Fixed an issue with BaseOverrideGroup.AddTag 
Fixed an issue with BaseOverrideGroup.Find() 
Fixed an issue with BaseOverrideGroup.GetObjectsInGroup() 
Fixed an issue with TakeData.InsertTake() 'destTake' 
Fixed an issue with BaseTake.AutoTake() 'node' and 'undo' parameters
Fixed an issue with BaseTake.FindOverride() 'node' 
Fixed an issue with BaseTake.DeleteOverrideGroup() 'og' parameter 
Fixed an issue with BaseTake.SetCamera() 'camera' parameter
Fixed an issue with BaseTake.SetRenderData() 'camera' parameter 
Fixed an issue with BaseTake.Reset() 
Fixed an issue with ByteSeq and operator 
Fixed an issue with TakeData.InsertTake() 
Fixed an issue with BaseDocument.DoUndo() 
Fixed an issue with FilenameSlicePath() 
Fixed an issue with c4d.Vector precision of y and z component
Fixed an issue with c4d.utils.BooleanSplines 
Fixed an issue with c4d.utils.CalcSplineDefaultTangents 
Fixed an issue with CKey.GetClone() 
Fixed an issue accessing GvNodeManger data.
Fixed an issue with nodes inside an Xgroup to ports of Xgroup.
RENDER QUEUE
Fixed an issue with texture errors
RENDERER
Fixed several stability issues
Fixed an issue with rendering Content Browser file
Fixed an issue with Radiosity Maps differences across operating systems
Fixed a stability issue
Fixed an issue with adding of the Material Transparency Pass 
Fixed an issue with Preview Rendering and QuickTime on OS X 
Fixed an issue with Irradiance Cache and orthogonal views
Fixed an issue with cylindrical lens and object glow being used at the same time.
Fixed an issue with GI caches.
Fixed stability issues while rendering.
Fixed an issue with SSS preparation.
Fixed an issue with progressive rendering and starting frame.
Fixed an issue with SSS preparation.
Fixed an stability issue while rendering with motion blur.
Fixed an issue with writing TIF alpha channels.
SCULPTING
Fixed a stability issue
Fixed an issue with the Select brush.
Fixed an issue with Fill modes.
Fixed an Select brush performance issue.
Fixed an stability issue in combination with Takes.
SKETCH AND TOON
Fixed an issue with Python command
Fixed a render issue with the Spot shader
Fixed an issue with resetting defaults for the Spot shader
Strokes are now enabled by default for Sketch and Toon materials
Fixed an issue with Sketch and Toon when rendering extreme camera angles.
Fixed an issue with HSV color variation.
Fixed an artifact issue in Sketch and Toon multi-passes.
Fixed the blending modes for Sketch and Toon lines.
Fixed an artifact issue with Cel Shader and raytraced shadows.
Fixed an issue that produced unwanted strokes.
Fixed an issue with rendering objects with scale 0.
Fixed an issue with Sketch and Toon stroke caps.
Fixed an issue with Cel Shader shadows.
Fixed a stability issue with Sketch and Toon.
Fixed an issue with missing hidden lines in Sketch and Toon multi-pass.
Fixed an issue with the noise modifier in Sketch and Toon materials.
Fixed an issue with python modifier code highlighting.
Fixed an issue with python modifier and frames.
Fixed an issue with false hidden lines appearing in Sketch and Toon alpha pass.
TAKE SYSTEM
Fixed an issue with Material Override
Fixed an issue with drag & drop animated overridden parameter
Fixed an issue with lost material shaders
Fixed an issue with switch between Takes
Fixed an issue with link selection to other managers
Fixed an issue with added shaders to Child Takes
Fixed an issue with Reflectance preview
Fixed an issue with moving Keyframes
Fixed an issue with and undo after running Python script
Fixed an issue with excluding Subsurface Scattering shader in Material Override with Physical Renderer
Added the possibility to rename the Main Takes
Fixed an issue with refresh of Take Manager and Group Overrides
Fixed an issue with QuickTime format and rendering to subfolders
Fixed an issue with copying of takes including Child takes
Fixed an issue with the pop-up windows of presets
Fixed an issue with with keyframing and unlocked Overrides
Fixed an issue with drag-and-drop of Child takes
Fixed an issue with line breaks in pasted file names
Fixed an issue with Material Override and Physical Sky
Fixed an issue with overridden copied shaders after being changed
Fixed an issue with multiple warnings in Picture Viewer.
Fixed an issue with naming in Override Tree mode.
Fixed an issue with the context menu of settings.
Fixed an issue with Terrain shader preset.
Fixed an issue with Team Render commands not being greyed out if disabled.
Fixed an issue with Tokens and Stage object.
Fixed an issue with layers and Take Tree display.
Fixed an issue with drag and drop of Hair materials and group overrides.
Fixed an issue with material override and GI.
Fixed an issue with locked color parameters.
Fixed an issue with editing multiple materials.
Fixed an issue with switching visibility with Alt key.
Fixed an issue with color not updating in Take Tree parameter view.
Fixed an issue with popup window and user Data Color field.
Fixed an issue with displacer parameters.
Fixed an issue with animation dots in Auto Take mode.
Fixed an issue with MoExtrude parameters.
Fixed issue with take preferences in Team Render Client.
Fixed issue with global material override not showing in Prime.
Fixed and issue with the visibility dots of override groups and Python.
Fixed and issue with resetting override groups and Python.
Fixed and issue with marked Takes and Team Render in Render Queue.
Fixed issue with rendering Takes to Picture Viewer with already running rendering.
TEAM RENDER
Added message about information in the console
Fixed several cosmetic issues
Fixed several stability issues
Fixed an issue with unknown render engine
Fixed an issue with running client after finish the project
Fixed an issue with wrong render results
Fixed an issue with connection test
Fixed an issue with different Global Illumination render results
Fixed several stability issues
Fixed an issue with malformed preferences
Fixed an issue with GlobaI Illumination caches and animation
Fixed an issue with rendering Marked Takes and missing assets
Fixed an issue with rendering Marked/All Takes and subfolders in pathnames
Fixed an issue with Marked Takes and sub-folder Tokens
Team Render clients now show the network device IP in their address info.
Fixed issue with clients skipping a rendering if they have the same job name.
TEAM RENDER SERVER
Fixed several cosmetic issues
Fixed several stability issues
Fixed an issue with the upload of Global Illumination caches
Fixed an issue with reordering of jobs
Fixed an issue with failed assembling
Fixed an issue with post effects
Better handling if one client gets an error
Fixed several issues with Japanese chars in folder name
Fixed an issue with delete a single render result
Fixed a performance issue
Fixed an issue with the repository drive running out of space
Fixed an issue with blocked webserver port
Fixed an issue with display of wrong error message when clients go offline
Fixed an issue with machine list not showing "wrong version"
Fixed an issue with absolute windows paths and assembling with QuickTime format
Fixed an issue with clearing results while zipping 
Fixed an issue with the preview image of .mov results
Fixed an issue with subfolders and QuickTime format
New improved version of the web interface, especially the Monitor Page got improvements.
Fixed issue with unzipping files with special characters.
Fixed issue with files not being rendered when save option is deactivated.
Fixed issue with frames being overwritten after pause.
Fixed issue with image preview and special characters.
Added option for disabling user management.
Fixed an issue with image preview and subfolders.
Fixed an issue with tokens and subfolders.
Fixed an issue with layer naming.
TEMPLATE
Fixed several cosmetic issues
Fixed several issues with claws control in Insect template
Fixed an issue with the controller hierarchy in Insect template
Fixed several issues with thumb control in Biped template
Fixed several issues with Spine Count in Biped template
Fixed an issue with layers in Biped template
Fixed an issue with feet in Biped template
Fixed an issue with Neck Count in Advanced Biped template
Fixed an issue with the static head in Fish template
Fixed an issue with symmetry in MoCap template
Fixed an issue with wing control in Bird template.
Fixed an issue with Insect template antenna symmetry.
Fixed an issue with symmetry in Bird template.
Fixed an issue with Insect template claws symmetry.
Fixed an issue with incorrect behavior of wings in bird template.
TEXTURE MANAGER
Fixed an issue with Directory Selection dialog
THINKING PARTICLES
Fixed an issue with Alembic Import
TIMELINE
Fixed several cosmetic issues
Fixed an issue with shortcuts
Fixed an issue with rearranged of Motion Layers
Graph scale limit increased in Timeline editor
Clamp option is turned off by default 
Fixed a display issue of the mini F-Curve
Fixed an issue with undo and subsequent performance
Improved the default settings for OM and Timeline linking.
Fixed an issue with selecting tracks in Timeline.
Fixed an issue with auto tangent weight not refreshing.
Fixed an issue with tracks display after change in preferences.
Fixed and issue with duplicate command in Timeline.
Fixed an issue with Go to keys commands in Timeline.
Fixed an issue with framing commands for markers.
Fixed incorrect entries in Timeline view menu.
USER PARTICIPATION
Fixed an issue with Unicode support
VIEWPORT
Fixed an issue with gouraud shading and lines
Fixed an issue with Solo and Subdivision Surface.
Fixed an issue with floor object and layers.
XPRESSO
Fixed several cosmetic issues
Fixed an issue with XPresso color preferences
OTHER
Fixed several stability issues
Fixed several issues with Script Manager
Fixed an issue with Script Menu
Fixed an issue with Cineware and purge memory
Fixed an issue with Revert to Saved
Fixed an issue with Render Queue log information with TR and Multi-Passes
Fixed an issue with Update Merge and Vectorworks
Fixed an issue with ArchiCAD 18 Scene Combine Tool with no object selected
Fixed an issue with pi2inv and pi05inv constants
ArchiCAD 18 Scene Combine has been renamed to  ArchiCAD 18+ Scene Combine
Fixed an issue with Windows 10 being displayed as Windows 8 in Team Render Server
Fixed an issue with connecting clouds
Fixed an issue with the font preview on OS X 
Fixed an issue with opening .mov files from the Content Browser via Drag & Drop.
Fixed an issue with importing 3ds animated files.
Fixed an issue with QuickTime and relative paths.
Fixed an issue with Send to Allplan command.
Fixed an issue with the context menu in the Texture Manager.
更新方法:
方法一:下载解压后得到c4d17053upd.c4dupdate文件,打开C4D,直接将c4d17053upd.c4dupdate拖拽窗口即可自动完成更新
方法二:CINEMA 4D "Help帮助" 菜单下选择"Manual Installation手动安装"选择你下载的更新文件
更多升级问题可以查看官网寻求帮助:https://www.maxon.net/en/support/downloads/

官方下载: c4d17055upd.c4dupdate
百度下载:http://pan.baidu.com/s/1nuWrJyL 密码:d7cd
360下载:http://pan.baidu.com/s/1kVyMcab


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引用 花落幽凉 2019-12-8 17:09
谢谢
引用 SamJion 2016-10-26 19:06
谢谢分享

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