C4D R17.055三维软件中文版含离线更新包Maxon Cinema 4D R17.055 (SP3.5) Win/Mac
摘要: Cinema 4D R17是一款最容易使用的专业的三维软件,比以往任何时候都更有效。新工具以及扩展和完全重做功能,可以帮助你把你的想法变成现实更快,也更轻松。
Cinema 4D R17是一款zui*容易使用的专业的三维软件,比以往任何时候都更有效。新工具以及扩展和完全重做功能,可以帮助你把你的想法变成现实更快,也更轻松。改进的工作流可以帮助您满足zui*严格的zui*后期限。我们甚至重造这线!再次感谢n0MAD神 C4D R17po*解(和谐)版安装方法: 安装。运行C4D R17注册机。检查更新,就可以下载Cinema 4d R17完整版中文语言包。 Cinema 4d.exe -系统错误 无法启动此程序,因为计算机中丢失MSVCP120.dll。尝试重新安装该程序以解决此问题。 请安装Redist:https://www.sendspace.com/file/7lxk8x 革命性节省宝贵的时间。新的颜色选择器,实现你甚至不知道你想要的那些东西,你一直想要的色彩搭配 c4dsky.com,以及东西!同时整合集成SketchUp和霍迪尼引擎,进行Cinema 4D理想的枢纽。实现创造力流程。 建模 板载带实时反馈花键的工具 配备了一个完整的花键工具 - 无需切换到外部c4dsky.com工具。轻松创建和修改样条CINEMA 4D的新的钢笔工具,素描,平滑,弧度工具和布尔命令。 雕刻 直观和高效的有机造型 新功能和改进的Cinema 4D R17雕刻功能。用造型来PoseMorph,例如,加快角色动画。容易雕刻与边缘检测硬表面模型。 改进渲染 更好的可变性和实用性的新变化,新着色器 C4D R17提供了新的和扩展的着色器,以提高可用性(书生原创文章)和性能。随着新材质覆盖功能,您可以轻松地覆盖用料上专用通道创建粘土或磨砂呈现。 改进动画 大大提高了运动跟踪功能 3D集成资产注入的视频变得更容易。在Cinema 4D,运动跟踪功能已得到增强,加入校正镜头畸变的能力,并通过添加一个直观的工具,用于快速消除轨迹点的问题。 Cinema 4d R17新功能: Cinema 4D R17 – 动画功能改进Animation Improvements Cinema 4D R17 – 运动跟踪器增强功能Motion Tracker Enhancements Cinema 4D R17 – 材质覆盖Material Override Cinema 4D R17 – 变异着色器Variation Shader Cinema 4D R17 – 雕刻功能的改进Sculpting improvements Cinema 4D R17 – 样条曲线工具Spline Tools Cinema 4D R17 – 整合Sketchup Integration Cinema 4D R17 – 书架生成器预设Bookshelf Generator Cinema 4D R17 – 更新内容库Updated Content Libraries Cinema 4D R17 - 颜色选择器Color Chooser Cinema 4d R17完整版磁力下载地址(记得用虚拟光驱安装http://pan.baidu.com/s/1dFz8Dxf): 链接:http://pan.baidu.com/s/1hqfIoOO 密码:maa4 This is the service update 17.055 for Cinema 4D and BodyPaint 3D R17. This update is highly recommended for all R17 users. New Improvements in This Release OTHER Fixed an issue with Hair/Grass and Ambient Occlusion Older Improvements in Previous Updates The Houdini Engine Bridge has been integrated, Python was updated to version 2.7.9 and the Team Render Server web interface got some enhancements. ANIMATION Fixed an issue with tangents Fixed an issue with Euler filter and track types Fixed an issue with default selection linking of Timeline and Object Manager. Fixed an issue in Timeline cycling with shortcut keys. Fixed an issue with converting motion layer to keyframe animation. BIRENDER Sketch and Toon is now available in hardware render settings Fixed an issue with artefact on overlapping Sketch and Toon lines Fixed an issue with Hair in secondary specular multi-pass Fixed an issue with Sketch and Toon multi-passes. Fixed an issue with Hair specular pass. Fixed an issue with rendering splines in Cloner as Hair. BODYPAINT 3D Fixed a stability issue with UVs Improved brush size adjustments. Fixed a stability issue with selections. C++ API Fixed an issue with Blocksize 128 AES File CAMERA RECONSTRUCTION Fixed an issue with transparent images CHARACTER ANIMATION Fixed an issue with Protection tag Fixed several issues in CA templates Fixed an issue with Binding in CA object Fixed an issue with undo/redo in CA object Fixed an issue with console errors with Character Builder Fixed an issue with Muscle object Fixed an issue with Clamp Constraint Fixed several issues in Weight Manager Fixed an issue after scene load Fixed an issue with weight transferring Fixed an issue with Collision deformer memory usage Fixed an issue with console errors with Character Builder Fixed an issue with Weight effector naming Fixed an issue with Aim Constraint. Fixed a constraint issue upon scene load. Fixed an issue with constraint not refreshing. Fixed an issue with commander invoked Weight tag. Fixed an issue with dynamics in Bird template. Fixed an issue with constraint axis orientation. Fixed an issue with constraints and zero scale objects. Fixed an issue with snapping and drawing joints. Fixed an issue with UpVector constraint refresh. CINERENDER NEMETSCHEK Fixed a performance issue Fixed several issues with Reflectance channel Fixed several issues with Grass rendering Fixed an issue with Physical Render Fixed an issue with Update and Selection tags Fixed an issue with Update Merge material update Fixed an issue with Update Merge and Sky object Fixed an issue with Update Merge material update and UVW tags Fixed an issue with Update Merge and materials Fixed an issue with Update and selection tags COLLADA Fixed several issues with scene import COLOR CHOOSER Fixed an issue in Analogous mode Fixed several issues in Spectrum mode Fixed several issues in HSV mode Fixed an issue with Autokeying in HSV mode Fixed several issues in the Color Chooser Interface Fixed an issue with short link to the tex folder Fixed an issue with Save Preset Fixed an issue with Reload Default Group option Fixed an issue with Color Distribution for the Monochromatic mode Fixed an issue with swatch preset drag & drop from catalog Mode of the Color Chooser is now passed to the pop-up when clicking on the current color Fixed an issue with loading multiple swatch Fixed an issue with Color Chooser pan in image mode Fixed an issue with double-click on color value slider in Color Chooser Fixed an issue with color swatches in Color Chooser Fixed a typo in the name of "Complementary" mode in Color Chooser Fixed an issue with saturation when working in Color Wheel mode Fixed an issue with reordering color swatches in Color Chooser Fixed an issue with Monochromatic mode in Color Chooser Fixed an issue with Color From Picture. Fixed an issue with changing color for multiple objects. COMMAND MANAGER Fixed an issue with commander added tags and user set default values. Fixed an issue with commander added tags and de-selection. CONTENT BROWSER Fixed several issues with the Preview Fixed a stability issue Fixed an issue with renaming of folders DEFORMER Fixed and issue with Collision deformer threading Fixed an issue with Shrink Wrap deformer and SDS DEMO VERSION Fixed a stability issue Fixed the URL to order the full Cinema 4D out of the demo version DYNAMICS Fixed an issue with soft body dynamics when object is far away from world center Fixed a stability issue Fixed an issue with Dynamics caches. EXCHANGE Fixed several cosmetic issues Fixed several stability issues Fixed an issue with Alembic (Merge) Fixed several issues with Alembic (relative, absolute path) Fixed an issue with Alembic (Thinking Particles) Fixed an issue with OBJ Export (Effectors) Fixed an issue with OBJ Export (Render Instances) Fixed an issue with OBJ Export (Cloner object) Fixed an issue with OBJ Export (additional material) Fixed an issue with OBJ Export (duplicate vertices) Fixed several issues with OBJ Scale Fixed several issues with OBJ Import Fixed several OBJ Import performance issues Fixed an issue with BVH Import Fixed several issues with Sketchup Import Fixed an issue with VRML2 Import Fixed an issue with Alembic Polygon selections OBJ now exports the texture in the Color reflectance layer Fixed an issue with DXF Export when objects have a “.” in their name OBJ now optionally adds and exports randomly colored materials for objects without materials OBJ: Alpha texture will now be imported to the Alpha channel Fixed an issue with wrongly disabled materials channels on OBJ import Fixed an issue with FBX export stability Fixed an issue with component instance texture UVs in SketchUp import Fixed an issue with texture paths and SketchUp import Fixed an undo issue when changing Alembic settings Fixed distorted UVs on OBJ export Fixed an issue with the scale option in case the axis are flipped or swapped on OBJ export Fixed an issue with Alembic and Instance Object - Render Instances Fixed an issue with broken UVs if Flipped UV option is used on OBJ export Adapted the OBJ exporter to overcome some limitations of 3ds Max and Maya OBJ importers The OBJ import options Flip and Swap axes do not flip the faces anymore. Fixed an issue with OBJ export option Duplicate Vertices Fixed an issue with the default preset for OBJ Exporter Fixed an issue with Physical Sky import and SketchUp Adapted OBJ for the future Maya versions Fixed an issue when making Alembic splines editable Fixed an issue with Alembic "update PSR" option being active when it shouldn't Fixed an issue with the distribution of the materials while exporting complex hierarchies to OBJ Fixed an undo issue when bulk changing Alembic objects Fixed an issue with the ID of FORMAT_OBJEXPORT Fixed an issue in OBJ exporter with UVs being outside of the canvas Fixed a hierarchy issue when importing certain alembic files OBJs exported out of CATIA can now be imported Fixed an issue with broken geometry on import of a specific OBJ file. Fixed an issue with Alembic transform resetting. Fixed an issue with wrong normal direction on OBJ import. New option allows to export duplicate points as an OBJ file. Import of the OBJ files is now much faster. Default OBJ preset now helps to avoid flipped objects on import. Fixed Ngon handling for OBJ importer. Flip Normals option doesn't break textures on OBJ import. Fixed an issue with broken materials on OBJ import. Fixed an issue with loading changed Alembic scene. Fixed a crash on OBJ import. Fixed an issue with Alembic closed curves import from Maya. Fixed an issue with Alembic open curves export. Fixed an issues with the exchange to the BodyPaint 3D Plugin in other applications. Fixed an issue with UV tag and an empty object making an OBJ exporter fail. Fixed issues with broken import presets on first use. Fixed an issue with Alembic UVs assignment. Added a new option to overcome a problem with the OBJ importer in 3ds max. Fixed the link between OBJ export settings and the help. Fixed an issue with import of some special OBJ files. Fixed an issue with the Export Name and Default option of the OBJ exporter. Fixed an issue with Alembic import. Fixed an issue with disappearing GUI. Fixed an issue with Alembic import preferences. Fixed am issue with UVs in an OBJ file making it impossible to import it. Fixed an issue with an OBJ file making the import fail. FBX Updated FBX to SDK version of 2016 Fixed an issue with FBX Export (lost material) Fixed an issue with FBX Import (material) Fixed an issue with FBX and animated MoInstances Fixed an issue with FBX and Take System Fixed an issue with merging FBX file Upgrading FBX SDK to version 2016.1 Fixed an issue with FBX and animated textures Fixed an issue with FBX and rotation order Fixed an issue with FBX and joint falloff Fixed an issue with multiple UV sets and smoothing groups Fixed an issue with baking deformations Fixed an issue with FBX and normals Fixed an issue with FBX and camera export Fixed an issue with FBX and camera fov Fixed an issue with FBX and Clean Tracks option Fixed an issue with FBX and animated takes Fixed an issue with FBX stability Fixed an issue with garbled meshes upon import. Fixed an issue with multiple content browsers and FBX files. HAIR Fixed an issue with Hair and Ambient Occlusion Fixed an issue with Grass and Ambient Occlusion Fixed an issue with shadow density. Fixed an issue with backlit color default values. Fixed an issue with Hair Light tag and disabled shadows. Fixed an issue with ambient light. Fixed an issue with hair Comb tool. HOUDINI EXCHANGE Fixed several stability issues Fixed several cosmetic issues Upgrade to Houdini Build 15.0.313 Fixed an issue with Remove Unused Materials Fixed several issues with Houdini Engine and XPresso Fixed several issues with Houdini Engine and Physical Render Fixed several issues with Houdini Engine and Motion Blur Fixed several issues with Houdini Engine and Team Renderer Fixed an issue with Undo performance loss Updated Houdini Engine plugin to run Houdini Engine version 15.0.244.16 Fixed an issue with creation of Houdini asset parameters on load Fixed an issue with selection inputs of Houdini assets Fixed an issue with a license mismatch warning Fixed an issue the caused Houdini asset parameters to be reset on load when one was keyframed INTERFACE Fixed several stability issues Fixed several cosmetic issues Fixed an issue with HUD control settings Fixed an issue with reset of several Viewport settings Fixed an issue with ToDo tag Fixed an issue with Spline GUI and Preset window Fixed an issue with Xpresso Tag (Priority Type) Fixed an issue with Sky and Date/Time Fixed an issue with SDS Object and Compatibility option Fixed an issue on Windows with Navigation Keys and ALT modifier Tokens drop-down now supports the cursor position in the file path field Fixed an issue with empty script pasting Adding tokens no longer modifies the render path unnecessarily Added Material override to Attribute Manager render settings Fixed an issue with saved layout with search field open in Take Manager Fixed an issue with the display of the reflectance stack. Fixed an issue with the tab key behavior of the Script Manager. Fixed an issue with deletion of scripts without Script Manager open. LICENSE SERVER Fixed an issue with lease license on OS X Fixed an issue with "check for updates" command not showing. MATCHMOVING Fixed an issue with Manual Tracking and Default Pattern and Search Size Fixed an issue with scroll wheel zoom in Graph View Fixed an issue with lens distortion post effect that caused objects to render slightly too big Fixed a stability issue Fixed an issue when deleting tracks Graph View now zooms to the cursor instead of center. Fixed an issue with zooming while cursor is over a track. Fixed a stability issue with closing scene while tracking is in progress. Fixed an issue with lost track selections. Added shortcuts for framing and current frame in Graph View. Fixed an issue with scrubbing in Graph View. Fixed an issue with deleting lines in Lens Distortion tool. MATERIAL Fixed several cosmetic issues Fixed an issue with Reflectance channel and removed layers Fixed an issue with Reflectance channel and preview update on shader change Fixed an issue with Reflectance channel and Cloth preset Fixed an issue with Reflectance channel and thumbnail refresh after undo Fixed an issue with Viewport refresh and Seamless Material in Material tag Fixed an issue with animated material preview Corrected a text string Fixed an issue with Variation shaders hierarchy mode Fixed an issue with Variation shader and saving with assets Fixed an issue with Variation shaders UVW rotation Fixed an issue with Variation shader and Object Buffers Added Variation Shader options for flipping UVs and quantize rotation. Variation Shader: Added an option for UV Tile. Fixed an issue with gradient knots distribution. Fixed an issue with loading unsupported file formats. Fixed an issue with the layer shader. Fixed an issue with Variation Shader on Background object. Fixed an issue with Variation Shader rendering. Fixed an issue with Variation Shader GUI. Fixed an issue with Variation Shader UVW rotation. Fixed an issue with the preview of animated materials in Material Manager. MELANGE Fixed an issue with Texture tag Restriction parameter in Melange Fixed an issue with Save Animation for Melange and cache Fixed an issue with Update Merge. MENU MANAGER Fixed an issue with Customize menus MODELING Fixed several stability issues Fixed an issue with Spline Arc tool Fixed an issue with connect Points with Spline Pen Fixed several issues with Spline Boolean commands Fixed an issue with edge selection Fixed an issue with Normal data Fixed several stability issues Fixed an issue with Spline Pen arc preview Fixed an issue with Spline Mask and connect object Fixed an issue with Spline Mask conversion Fixed an issue with Knife tool rapid usage Fixed an issue with Polygon Groups to Objects command Fixed an issue with Spline arc segment selection Fixed an issue with Spline Mask refresh Fixed an issue with Spline Mask transformation refresh Fixed an issue with Spline Mask Boolean 'Or' mode Fixed an issue with Spline Mask exchanging input splines Fixed an issue with Spline Arc incorrect result Fixed an issue with Spline Mask and instances recognition Fixed an issue with Spline Mask Boolean 'or" resulting spline Fixed an issue with Spline Arc generation Fixed an issue with Set Point Value naming Fixed an issue with Boolean and legacy scenes Fixed an issue with Connect+delete command Fixed an issue with Poly Pen extrusion and snap precision Fixed an issue with Create single object in generators performance Fixed an issue with scene loading from File Manager Fixed an issue with incorrect mesh being generated Fixed an issue with artifacts in mesh Fixed an issue with Spline Pen new spline and snapping Fixed an issue with Spline Pen snapping to inactive splines Fixed an issue with Spline Pen preview on hovering Fixed an issue with Spline Pen highlighting inactive splines Fixed an issue with Spline Pen RMB menu and previews Fixed an issue with Close Polygon Hole naming Fixed an issue with Spline Arc slice tweaking Fixed an issue with Spline arc 360 angle value Fixed an issue with Connect object memory release Fixed an issue with Spline Mask unwanted transformations Fixed an issue with Spline Mask performance loss Fixed an issue with Spline Mask modes and scene orbiting Fixed an issue with Spline Mask overall scene interaction Fixed an issue with Spline Mask and Alembic assets Fixed an issue with Poly Pen strip mode and new object creation Fixed an issue with Poly Pen edge removal artefacts Fixed an issue with Poly Pen double-click triggering undo Fixed an issue with Spline Booleans and Spline deformer Fixed a stability issue with edge translation. Fixed an issue with triangulation due to swapping Normals. Fixed an issue with incorrect Normals upon deletion of faces. Fixed an issue with solo and new objects. Fixed an issue with Polygon Pen and unwanted face removal. Fixed an issue with Sketch spline not respecting workplane. Fixed an stability issue with weighted subdivision surfaces. Fixed an issue with Polygon Pen preview. Fixed an issue with Polygon Pen interrupting rendering. Fixed an stability issue with Spline Pen and parent generators. Fixed an issue with Spline smooth not applying previewed result. Fixed an issue with Bevel solid mode. Fixed an issue with Spline union and incorrect tangents. Fixed an issue with Polygon Pen Arc being empty. Fixed an issue with mode switching in Bevel tool. Fixed an issue with Polygon Pen generating multiple meshes. Fixed an issue with nested Spline Mask. Fixed a stability issue with Spline Booleans. Fixed a stability issue with Poly Pen edge convergence. Fixed a stability issue with illegal tag and generator conversion. Fixed an issue with Mesh check isolated points. Fixed an issue with Spline Arc and orthogonal views placement. Fixed an issue with Spline sketch tool inconsistency. Fixed an issue with Polygon Pen generation incorrect geometry. Fixed an issue with Spline Mask Boolean intersection. Fixed an issue with Spline Mask Boolean subtraction on multiple splines. Fixed an issue with Spline Mask input splines activation. MOGRAPH Fixed a stability issue with MoSpline Fixed an issue with lost annotation tags when making a cloner editable. Fixed an issue with multiple arguments in MoSpline L-system. NAVIGATION Fixed an issue with Alembic camera switching animation NLA Fixed an issue with undo in layers Fixed an issue with layer conversion undo redo Fixed an issue with convert Layer to keyframes OBJECT MANAGER Fixed an issue with Connect command used on parametric objects Fixed an issue with Connect command used on primitive splines OBJECTS Fixed a stability issue with Remove Duplicate Materials Fixed an issue with Platonic object axis Fixed an issue with Hemisphere bounding box Fixed an issue with Icosa platonic size Fixed an issue with Pyramid missing Phong tag ONLINE UPDATER Fixed several cosmetic issues Fixed an issue with OSX spotlight index OPENGL Fixed several stability and performance issues Fixed an issue with display of OpenGL capabilities Fixed several stability and performance issues PICTURE VIEWER Fixed an issue with Picture Viewer and frame number (Team Render) Fixed an issue with Picture Viewer and drag-and-drop Fixed an issue with Picture Viewer stability PREFERENCES Fixed an issue live refresh and interface colors Fixed an issue with the display of OpenGL requirements PYTHON Fixed several stability issues Fixed several cosmetic issues Added BaseDraw allocation Added third argument of BaseContainer.InsDataAfter() Changed returned tuple values order of TreeViewCustomGui.GetVisibleScrollArea() Added "aliastrans" argument to CopyData() Added GetAllTokenEntries() Added CAPoseMorphTag SetActiveMorphIndex(), GetMorphIndex() and GetActiveMorph() Fixed an issue with optional arguments for SubDialog.AddMultiLineEditText() and SubDialog.AddColorChooser() Fixed an issue with wrong class to Register() function Fixed an issue with c4d.utils.RangeMap Fixed an issue with SetSnapSettings() Fixed several issues with TreeViewCustomGui.GetVisibleLineCount() Fixed an issue with ToolData.InitTool()/FreeTool() Fixed an issue with PaintTexture.SetSelected_Texture() Fixed an issue with LayerShaderLayer with linked shaders and layers Fixed an issue with BaseTake.GetRenderData() Fixed an issue with BaseTake.GetCamera() Added IsTakeRenderRunning() and StopTakeRender() Added CKey.GetAutomaticTangentMode()/SetAutomaticTangentMode() and CKey.SetTimeLeftAdjustValue()/SetTimeRightAdjustValue() Added fps Parameter for CCurve and CTrack GetValue() Added missing Settings parameter to GeDialog.AddColorChooser() Added Quaternion class and related functions Added BaseDocument.GetTargetObject()/SetTargetObject() Added optional parameter 'deselectAll' to BaseSelect.SelectAll() Added GeGetDummyThread() and GeGetEscTestThread() functions Added DescID.GetHashCode() Added GvPort.GetUserData()/SetUserData() Added PaintTexture.SetColorProfile()/GetColorProfile() Added TreeViewCustomGui.GetVisibleScrollArea()/GetVisibleLineCount() Added InitSpline() implementations, GetLineObject(), GetPointMatrix() and GetDirty() Added new c4d_tools functions Added support for SculptBrush MouseData + BrushDabData.GetOriginalVertexNormals() Fixed an issue with GetJointRestState Fixed an issue with GetOverrideGroups() Fixed an issue with BaseOverrideGroup.AddTag Fixed an issue with BaseOverrideGroup.Find() Fixed an issue with BaseOverrideGroup.GetObjectsInGroup() Fixed an issue with TakeData.InsertTake() 'destTake' Fixed an issue with BaseTake.AutoTake() 'node' and 'undo' parameters Fixed an issue with BaseTake.FindOverride() 'node' Fixed an issue with BaseTake.DeleteOverrideGroup() 'og' parameter Fixed an issue with BaseTake.SetCamera() 'camera' parameter Fixed an issue with BaseTake.SetRenderData() 'camera' parameter Fixed an issue with BaseTake.Reset() Fixed an issue with ByteSeq and operator Fixed an issue with TakeData.InsertTake() Fixed an issue with BaseDocument.DoUndo() Fixed an issue with FilenameSlicePath() Fixed an issue with c4d.Vector precision of y and z component Fixed an issue with c4d.utils.BooleanSplines Fixed an issue with c4d.utils.CalcSplineDefaultTangents Fixed an issue with CKey.GetClone() Fixed an issue accessing GvNodeManger data. Fixed an issue with nodes inside an Xgroup to ports of Xgroup. RENDER QUEUE Fixed an issue with texture errors RENDERER Fixed several stability issues Fixed an issue with rendering Content Browser file Fixed an issue with Radiosity Maps differences across operating systems Fixed a stability issue Fixed an issue with adding of the Material Transparency Pass Fixed an issue with Preview Rendering and QuickTime on OS X Fixed an issue with Irradiance Cache and orthogonal views Fixed an issue with cylindrical lens and object glow being used at the same time. Fixed an issue with GI caches. Fixed stability issues while rendering. Fixed an issue with SSS preparation. Fixed an issue with progressive rendering and starting frame. Fixed an issue with SSS preparation. Fixed an stability issue while rendering with motion blur. Fixed an issue with writing TIF alpha channels. SCULPTING Fixed a stability issue Fixed an issue with the Select brush. Fixed an issue with Fill modes. Fixed an Select brush performance issue. Fixed an stability issue in combination with Takes. SKETCH AND TOON Fixed an issue with Python command Fixed a render issue with the Spot shader Fixed an issue with resetting defaults for the Spot shader Strokes are now enabled by default for Sketch and Toon materials Fixed an issue with Sketch and Toon when rendering extreme camera angles. Fixed an issue with HSV color variation. Fixed an artifact issue in Sketch and Toon multi-passes. Fixed the blending modes for Sketch and Toon lines. Fixed an artifact issue with Cel Shader and raytraced shadows. Fixed an issue that produced unwanted strokes. Fixed an issue with rendering objects with scale 0. Fixed an issue with Sketch and Toon stroke caps. Fixed an issue with Cel Shader shadows. Fixed a stability issue with Sketch and Toon. Fixed an issue with missing hidden lines in Sketch and Toon multi-pass. Fixed an issue with the noise modifier in Sketch and Toon materials. Fixed an issue with python modifier code highlighting. Fixed an issue with python modifier and frames. Fixed an issue with false hidden lines appearing in Sketch and Toon alpha pass. TAKE SYSTEM Fixed an issue with Material Override Fixed an issue with drag & drop animated overridden parameter Fixed an issue with lost material shaders Fixed an issue with switch between Takes Fixed an issue with link selection to other managers Fixed an issue with added shaders to Child Takes Fixed an issue with Reflectance preview Fixed an issue with moving Keyframes Fixed an issue with and undo after running Python script Fixed an issue with excluding Subsurface Scattering shader in Material Override with Physical Renderer Added the possibility to rename the Main Takes Fixed an issue with refresh of Take Manager and Group Overrides Fixed an issue with QuickTime format and rendering to subfolders Fixed an issue with copying of takes including Child takes Fixed an issue with the pop-up windows of presets Fixed an issue with with keyframing and unlocked Overrides Fixed an issue with drag-and-drop of Child takes Fixed an issue with line breaks in pasted file names Fixed an issue with Material Override and Physical Sky Fixed an issue with overridden copied shaders after being changed Fixed an issue with multiple warnings in Picture Viewer. Fixed an issue with naming in Override Tree mode. Fixed an issue with the context menu of settings. Fixed an issue with Terrain shader preset. Fixed an issue with Team Render commands not being greyed out if disabled. Fixed an issue with Tokens and Stage object. Fixed an issue with layers and Take Tree display. Fixed an issue with drag and drop of Hair materials and group overrides. Fixed an issue with material override and GI. Fixed an issue with locked color parameters. Fixed an issue with editing multiple materials. Fixed an issue with switching visibility with Alt key. Fixed an issue with color not updating in Take Tree parameter view. Fixed an issue with popup window and user Data Color field. Fixed an issue with displacer parameters. Fixed an issue with animation dots in Auto Take mode. Fixed an issue with MoExtrude parameters. Fixed issue with take preferences in Team Render Client. Fixed issue with global material override not showing in Prime. Fixed and issue with the visibility dots of override groups and Python. Fixed and issue with resetting override groups and Python. Fixed and issue with marked Takes and Team Render in Render Queue. Fixed issue with rendering Takes to Picture Viewer with already running rendering. TEAM RENDER Added message about information in the console Fixed several cosmetic issues Fixed several stability issues Fixed an issue with unknown render engine Fixed an issue with running client after finish the project Fixed an issue with wrong render results Fixed an issue with connection test Fixed an issue with different Global Illumination render results Fixed several stability issues Fixed an issue with malformed preferences Fixed an issue with GlobaI Illumination caches and animation Fixed an issue with rendering Marked Takes and missing assets Fixed an issue with rendering Marked/All Takes and subfolders in pathnames Fixed an issue with Marked Takes and sub-folder Tokens Team Render clients now show the network device IP in their address info. Fixed issue with clients skipping a rendering if they have the same job name. TEAM RENDER SERVER Fixed several cosmetic issues Fixed several stability issues Fixed an issue with the upload of Global Illumination caches Fixed an issue with reordering of jobs Fixed an issue with failed assembling Fixed an issue with post effects Better handling if one client gets an error Fixed several issues with Japanese chars in folder name Fixed an issue with delete a single render result Fixed a performance issue Fixed an issue with the repository drive running out of space Fixed an issue with blocked webserver port Fixed an issue with display of wrong error message when clients go offline Fixed an issue with machine list not showing "wrong version" Fixed an issue with absolute windows paths and assembling with QuickTime format Fixed an issue with clearing results while zipping Fixed an issue with the preview image of .mov results Fixed an issue with subfolders and QuickTime format New improved version of the web interface, especially the Monitor Page got improvements. Fixed issue with unzipping files with special characters. Fixed issue with files not being rendered when save option is deactivated. Fixed issue with frames being overwritten after pause. Fixed issue with image preview and special characters. Added option for disabling user management. Fixed an issue with image preview and subfolders. Fixed an issue with tokens and subfolders. Fixed an issue with layer naming. TEMPLATE Fixed several cosmetic issues Fixed several issues with claws control in Insect template Fixed an issue with the controller hierarchy in Insect template Fixed several issues with thumb control in Biped template Fixed several issues with Spine Count in Biped template Fixed an issue with layers in Biped template Fixed an issue with feet in Biped template Fixed an issue with Neck Count in Advanced Biped template Fixed an issue with the static head in Fish template Fixed an issue with symmetry in MoCap template Fixed an issue with wing control in Bird template. Fixed an issue with Insect template antenna symmetry. Fixed an issue with symmetry in Bird template. Fixed an issue with Insect template claws symmetry. Fixed an issue with incorrect behavior of wings in bird template. TEXTURE MANAGER Fixed an issue with Directory Selection dialog THINKING PARTICLES Fixed an issue with Alembic Import TIMELINE Fixed several cosmetic issues Fixed an issue with shortcuts Fixed an issue with rearranged of Motion Layers Graph scale limit increased in Timeline editor Clamp option is turned off by default Fixed a display issue of the mini F-Curve Fixed an issue with undo and subsequent performance Improved the default settings for OM and Timeline linking. Fixed an issue with selecting tracks in Timeline. Fixed an issue with auto tangent weight not refreshing. Fixed an issue with tracks display after change in preferences. Fixed and issue with duplicate command in Timeline. Fixed an issue with Go to keys commands in Timeline. Fixed an issue with framing commands for markers. Fixed incorrect entries in Timeline view menu. USER PARTICIPATION Fixed an issue with Unicode support VIEWPORT Fixed an issue with gouraud shading and lines Fixed an issue with Solo and Subdivision Surface. Fixed an issue with floor object and layers. XPRESSO Fixed several cosmetic issues Fixed an issue with XPresso color preferences OTHER Fixed several stability issues Fixed several issues with Script Manager Fixed an issue with Script Menu Fixed an issue with Cineware and purge memory Fixed an issue with Revert to Saved Fixed an issue with Render Queue log information with TR and Multi-Passes Fixed an issue with Update Merge and Vectorworks Fixed an issue with ArchiCAD 18 Scene Combine Tool with no object selected Fixed an issue with pi2inv and pi05inv constants ArchiCAD 18 Scene Combine has been renamed to ArchiCAD 18+ Scene Combine Fixed an issue with Windows 10 being displayed as Windows 8 in Team Render Server Fixed an issue with connecting clouds Fixed an issue with the font preview on OS X Fixed an issue with opening .mov files from the Content Browser via Drag & Drop. Fixed an issue with importing 3ds animated files. Fixed an issue with QuickTime and relative paths. Fixed an issue with Send to Allplan command. Fixed an issue with the context menu in the Texture Manager. 更新方法: 方法一:下载解压后得到c4d17053upd.c4dupdate文件,打开C4D,直接将c4d17053upd.c4dupdate拖拽窗口即可自动完成更新 方法二:CINEMA 4D "Help帮助" 菜单下选择"Manual Installation手动安装"选择你下载的更新文件 更多升级问题可以查看官网寻求帮助:https://www.maxon.net/en/support/downloads/
官方下载: c4d17055upd.c4dupdate |
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