Houdini 独立版15.5将支持第三方渲染器
摘要: 据Side Effects公司最新发布的消息,在5月末即将发布的Houdini15.5独立版上将支持第三方平台渲染器,包括:V-ray、RenderMan、Arnold、Octane和Redshift。
据Side Effects公司zui*新发布的消息,在5月末即将发布的Houdini15.5独立版上将支持第三方平台渲染器,包括:V-ray、RenderMan、Arnold、octane和Redshift。艺术家和工作室可以选择自己喜爱的渲染器,也可以在同一个场景中指定不同的渲染器创作合成zui*后的图像。 这对于一直喜爱Houdini的用户来说,无疑是zui*大的一个福利。当然,如果你已经习惯于Houdini本身的Mantra渲染器,那么可以忽略。 coming in houdini 15.5 third party rendering in houdini indie SideFX has announced that Third Party Rendering is being added to Houdini Indie. Now independent artists and studios can use RenderMan, Arnold and OctaneRender in their lighting pipeline along with Houdini’s built-in Mantra renderer. Artists can choose their favorite renderer or assign different renderers to groups of objects in the same scene, then composite the results for the final image. “Arnold's tight integration in Houdini is very popular amongst our VFX studio customers. We are pleased that artists will now be able to try, learn, and actually use Arnold while benefiting from Houdini Indie's much lower starting price,” says Marcos Fajardo | Solid Angle” Houdini Indie support will also be available for V-Ray and Redshift soon. Both of these renderers are in closed testing right now, with open releases coming sometime later in 2016. Availability Third Party Rendering support in Houdini Indie will be available when Houdini 15.5 is released at the end of May 2016. All of the renderers listed here will work within the existing Houdini Indie render limits - 1920x1080 for animation sequences and unlimited for still images. Rendering in Houdini Indie will go directly to the renderer without saving out render description files. Houdini Indie is available for $199 USD per year. The Third Party Rendering feature is added to Houdini Indie’s already rich feature set at no extra cost. Indie customers with active subscriptions when Houdini 15.5 is released will receive updated licenses free of charge. |
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