Maxon发布了GPU产品渲染器Redshift 3.0.46
Maxon发布了Redshift 3.0.46,这是其GPU产品渲染器的zui*新版本,适用于 DCC 应用程序,包括 3ds Max、Blender、Cinema 4D、Houdini 和 Maya。该更新引入了基于 OpenColorIO 2 (OCIO 2) 开放标准的新色彩管理工作流程,使为 VFX 工作设置符合 ACES 标准的渲染管道变得更加容易。基于 OCIO 2 的新色彩管理系统,支持ACEScg色彩空间。Redshift 3.0.46 的主要功能是新的色彩管理管道。新管道支持zui*新版本的OpenColorIO (OCIO) 开放标准,并具有对ACES 颜色编码的内置支持,现在在视觉效果管道中很常见。它取代了Redshift 旧的线性工作流程色彩管理系统,在该系统中,符合 ACES 规范“即使不是不可能也很麻烦”。 Redshift集成插件中的实现各不相同:Maya插件利用了Maya 2022中引入的基于OCIO 2 的色彩管理系统。Cinema 4D用户获得着色器图中使用的纹理的颜色空间选择 UI,而 3ds Max 用户获得 Redshift 颜色选择器:支持颜色管理的新颜色选择 UI。这些更改使 Redshift 成为支持OCIO 2和ACEScg 色彩空间的zui*新渲染器,也可在 V-Ray 和 octaneRender 的当前测试版中使用。Redshift 3.0.46 中的其他新功能包括在 Blender 插件中支持Redshift 代理,包括使用导入代理作为粒子系统中实例化对象的“基本支持”。 定价和系统要求 Redshift 3.0.46 适用于 Windows 7+、Linux 和 macOS 11.3+。节点锁定许可证的费用为 500 美元;浮动许可证 600 美元。 在 Windows 和 Linux 上,它使用 CUDA 和 OptiX API,因此您需要兼容的 Nvidia GPU。在 macOS 上,它使用 Metal API,并支持 AMD 和 Apple Silicon 处理器。 渲染器的集成插件兼容 3ds Max 2014+、Blender 2.83+、Cinema 4D R17+、Houdini 17.0+(macOS 上为 18.0+)、Katana 3.0v1+ 和 Maya 2014+(macOS 上为 2016.5+)。 Maxon has released Redshift 3.0.46, the latest version of its GPU production renderer for DCC applications including 3ds Max, Blender, Cinema 4D, Houdini and Maya. The update introduces a new colour-management workflow based around the OpenColorIO 2 (OCIO 2) open standard, making it much easier to set up ACES-compliant rendering pipelines for VFX work. New colour-management system based on OCIO 2 with support for the ACEScg colour space The key feature in Redshift 3.0.46 is the new colour management pipeline, described in this forum thread (you will need to be logged in to the Redshift forum to view it). The new pipeline supports the latest version of OpenColorIO (OCIO) open standard, and features built-in support for ACES colour encoding, now becoming common in visual effects pipelines. It replaces Redshift’s old linear workflow colour managment system, in which conforming to the ACES specification was “cumbersome if not impossible”. Implementation in Redshift’s integration plugins varies: the Maya plugin leverages the OCIO 2-based colour management system introduced in Maya 2022. Cinema 4D users get a colour-space selection UI for textures used in the shader graph, while 3ds Max users get the Redshift Color Picker: an new colour picking UI that supports colour management. The changes make Redshift the latest renderer to support OCIO 2 and the ACEScg colour space, also available in V-Ray and the current beta of OctaneRender. Other new features in Redshift 3.0.46 include support for Redshift proxies in the Blender plugin, including “basic support” for using imported proxies as instantiated objects in particle systems. Pricing and system requirements Redshift 3.0.46 is available for Windows 7+, Linux and macOS 11.3+. It costs $500 for a node-locked licence; $600 for a floating licence. On Windows and Linux, it uses the CUDA and OptiX APIs, so you will need a compatible Nvidia GPU. On macOS, it uses the Metal API, and supports both AMD and Apple Silicon processors. The renderer’s integration plugins are compatible with 3ds Max 2014+, Blender 2.83+, Cinema 4D R17+, Houdini 17.0+ (18.0+ on macOS), Katana 3.0v1+ and Maya 2014+ (2016.5+ on macOS). |
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