C4D面部绑定案例视频教程 Face Rig Tutorial

2021-1-18 12:13| 发布者: c4dservice| 查看: 834| 评论: 0

摘要: 在本套教程中您将了解C4D人物面部绑定的技术。我们将首先讨论基于混合形状的绑定和基于关节绑定之间的一般区别。然后我们直接跳转到骨骼创建、调整和权重绘制阶段。完成装备后,我们将把它附加到身体上,并学习如何 ...

在本套教程中您将了解C4D人物面部绑定的技术。我们将首先讨论基于混合形状的绑定和基于关节绑定之间的一般区别。然后我们直接跳转到骨骼创建、调整和权重绘制阶段。完成装备后,我们将把它附加到身体上,并学习如何使用姿势库来设置动画。对于动画,我也会给你一些很好的提示。
本套教程共9节视频,时长约1小时22分钟左右。教程语言为英文
Face Rig Tutorial
Video: .MP4, 1920x1080 30 fps | Audio: AAC, 48kHz, 2ch | Duration: 1h 22m
Genre: eLearning | Language: English | Size: 896 MB
In this series, Can Erduman shows how to create a Face Rig using the new features of Cinema 4D R23 for his short I'Artista.
In this introduction, you will learn about the contents of this course. The face rig comes with great features and functions. This can be difficult and overwhelming at sometimes. We will first talk about the general differences between blendshape based rigs and joint based rigs. Then we jump right into the rig creation, adjustment and weight paint phases. With the rig completed, we will attach it to a body and learn how to use the pose library to animate. For the animation, I will give you some nice tips, too.

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