C4D超级滚动插件中文汉化版 roll-it 2020 

2023-10-10 18:24 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

插件脚本 /[系统辅助]
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C4D超级滚动插件中文汉化版 roll-it 2020 - C4D之家 - Roll-it大.jpg
介绍
roll-it可以在C4D中滚动任何形状的物体,很是有趣。而且操作起来非常方便。
原则上,您不应该为Roll-It对象本身设置动画,而应该为父级的null对象设置动画。您可以使用“父级”轻松创建它。
Roll-It由三个区域组成:Roll,Floor和Rotate,您可以一起使用它们,也可以单独使用它们。

根据对象的位置旋转来旋转对象;或换种说法:它让物体沿其方向滚动;
活性
分别对其他两个区域启用或禁用滚动功能。
在编辑器中处于活动状态
在编辑器窗口中进行交互时禁用滚动。禁用时,仅在击打时滚动才会呈现。
设定开始
每个Roll-It都有一个起始位置和旋转位置,对象将在第0帧处重置为该位置。创建Roll-It-tag时,将初始化当前位置和旋转位置。之后,通过“设置开始”手动设置新的开始位置/旋转角度。
显示开始
在编辑器中显示具有当前起始值的Roll-It对象。
父级
将Roll-It对象设为空对象的子对象,该对象应设置为动画对象。
自动半径
“旋转速度”的关键是物体半径。借助“ 自动半径 滚动”,它会尝试为每个帧定义该速度,这就是例如多维数据集如何正确旋转。
半径
您可以在  禁用自动半径的同时手动设置半径  。
卷式
Roll-It对象可以自由旋转 或 定向旋转,即沿其移动方向旋转。
定向 禁用旋转设置。
地板
…将滚动对象设置为“地板”。
活性
启用或禁用此区域。
地板物体
如果此处没有链接的对象,则原点中的xy级别设置为floor。否则,Roll-It会尝试解释地板的链接对象。  
回转
…另外旋转“滚动”对象。
活性
启用或禁用附加旋转。
全球
对象绕此处设置的角度全局旋转,即按世界轴旋转。

决定,如果程度设置应该每被解释帧或每第二。
如果设置为Null,则可以通过单击鼠标将三个角度设置为null。
本地
围绕对象的局部轴旋转对象。
同样,在这里:决定是否应每帧 或每秒解释度设置。

英文介绍:
Roll-It is a plugin for Cinema4D R20+ that makes objects roll.
Free for private and commercial projects.

Terms of Use
We don’t like it, but you know, the world is like a shark tank:
The data and files provided have been reviewed with great care and are believed to be accurate. Regardless, Eggtion assumes no liability and warranty for correctness, completeness and quality of the provided files. Use at one’s own risk. Eggtion assumes no responsibility for any problems or damage which may result from the use of the files provided.
Distribution,selling and editing of the files need permission of the author.

Rollit2020 Download
Installation
Unzip the folder “RollIt” and copy into Cinema4D’s plugin directory. Restart Cinema4D afterwards.
The expression can be found in the object manager under tags / roll-it or directly via right-click onto an object in the object-manager.
Using the expression creates a roll-it tag at the object. The selection of this tag enables the possibility of changing the parameters in the attribute manager.

Introduction
Principally, you should never animate the Roll-It-object itself, but a parented null-object; you can create it easily using “parent”.

Roll-It is composed of three areas: Roll, Floor and Rotate, you can use them alltogether or individually.

Roll
… rotates the object dependend on its change of position; or said differently: it lets an object roll along its way

Active
Enables or disables the roll-function seperately to the other two areas.

Active in Editor
Disables the roll while interactions in the editor window. When disabled, only while hitting play the rolling will be rendered.

Set start
Every Roll-It has a starting position and rotation where the object will be resetted to at frame 0. when creating the Roll-It-tag, the current position and rotation is initialized. Later, a new starting position/-rotation musst be set manually with “set start”.

Show start
Displays the Roll-It-object with the current starting-values in the editor.

Parent
Makes the Roll-It object the child of a null-object, which is the one that should be animated.

Auto-Radius
Crucial for the “rotation speed” is the object radius. With Auto-Radius Roll-It trys to define this speed for each freame – thats how e.g. a cube is rotating correctly.

Radius
You can set a radius manually while having  Auto-Radius  disabled.

Roll-Type
The Roll-It-object can rotate free or directional, which means along its moving direction.
Directional disables the settings for rotation.

Floor
… sets the Roll-It-object to a “floor”.

Active
Enables or disables this area.

Floor Object
If there is no object linked here, the x-y level in the origin is set as floor. Otherways, Roll-It tries to interprete a linked object for the floor.  

Rotation
…additionally rotates the Roll-It-object.

Active
Enables or disables the additional rotation.

Global
The object rotates globally around the angles set here, which means by the world-axis.

pro
decides, if the degree settings should be interpreted per frame or per second.
With Set to Null the three angles can be set to null with a mouse click.

Local
Rotates the object around its local axis.

pro
Here, too: decides, if the degree settings should be interpreted per frame or per second.

附件包含文件:
超级滚动汉化
英文原版Rollit2020
Rollit2020_示例工程

安装方法:
解压缩文件夹“ RollIt”并复制到Cinema4D的插件目录中。之后重新启动Cinema4D。
可以在对象管理器中的标签/ roll-it下找到该表达式,也可以直接通过右键单击对象管理器中的对象找到该表达式。
使用表达式在对象上创建一个滚动标签。选择此标记可以在属性管理器中更改参数。

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插件脚本
软件性质: 插件 
适用版本: C4D R20 - C4D R21 - C4D S22 - C4D R23
软件版本: Version: roll-it 2020
系统平台: Win MAC 
软件语言: 汉化 
插件来源: https://www.c4d.cn/c4dsoft.html
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