C4D全面基础入门教程第二辑建模 Cinema 4D Complete : Vol. 2. All about Modeling 

2021-05-10 08:08 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

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C4D全面基础入门教程第二期 Cinema 4D Complete : Vol. 2. All about Modeling
C4D全面基础入门教程第二辑建模 Cinema 4D Complete : Vol. 2. All about Modeling - C4D之家 - 213130qff0ptfzfci8v0vc-拷贝.jpg
在第二卷中,您将学习有关C4D建模的所有知识!
多边形建模是每个3D应用程序的核心。无论您要从事什么领域的工作,您都需要知道如何推动点,边和多边形以实现您的愿景。
我是Lionel VICIDOMINI,他是法国巴黎的Maxon认证讲师,Maxon不错培训师和动作设计师。我相信,要真正掌握软件,您必须从细节中学习它。我创建了这一系列培训,以创建Cinema 4D的视频手册,并在娱乐时做到zui*彻底。

在本培训中,您将学习:
如何jīng确,流畅,尽可能快地选择,移动,缩放和旋转多边形,以使工作流程更顺畅
关于样条线,那些矢量形状在您要创建复杂对象时非常有用
多边形建模的核心是生成器,例如反射镜,重新网格划分器和功能不错的细分曲面
多边形命令,例如拉伸,斜角工具,还有stich'n'sew和许多鲜为人知的工具
变形器,使您可以根据需要重塑对象,甚至可以使用简单的基元创建整个模型
OpenVDB建模,这是参数化地创建复杂对象的另一种方式,而不会出现多边形的麻烦
课程结尾的几个讲习班将教给您现实生活中的示例以及如何对许多对象进行建模:螺钉,勺子,咖啡杯及其支架,足球等等。
该培训已记录在R23上,但是您可以轻松地在软件的早期版本(低至R17)中进行培训。
不需要遵循该系列的第*卷,但是它可以极大地帮助您,特别是如果您是3D的新手。


Cinema 4D Complete : Vol. 2. All about Modeling!
Master the polygon modeling, create any object you want

In this second volume, you will learn everything there is to know about modeling!

Polygon modeling is at the core of every 3D application. Whatever field you are going to work in, you will need to know how to push points, edges and polygons to make your vision come true.

I’m Lionel VICIDOMINI, a Maxon Certified Instructor, Maxon Master Trainer and Motion Designer based in Paris, France. I believe that in order to truly master a software you have to learn it by the details. I have created this series of training, to create a video manual of Cinema 4D and to be the most thorough possible while being entertaining.

In this training you will learn :

How to select, move, scale and rotate polygons precisely, fluently, and as fast as possible to allow a smoother workflow

All about splines, those vector shapes that are so useful when you want to create complex objects

The generators, such as the mirror, the remesher and the all-powerful Subdivision Surface, at the very core of polygon modeling

The polygon commands, such as the extrude, bevel tool, but also the stich'n'sew and many less known tools

The deformers, which allow you to reshape objets to your needs or even create whole models from simple primitives

OpenVDB modeling, another way to create complex objects parametrically without the hassle of polygons

Several workshops in the end of the course will teach you real life examples and how to model many objects : a screw, a spoon, a coffee cup and its holder, a soccer ball and many others.

This training has been recorded on the R23 but you can follow it easily on previous versions of the software, down to R17.

It is not required to have followed the first volume of the series, but it can greatly help, especially if you are new to 3D.

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视频教程
教程格式: MP4 
教程语言: 英文
包含工程: 未含工程 
教程性质: 优质教程
教程作者: cinema4d
教程来源: https://www.c4d.cn/c4dtutorial.html
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