在本教程中,我将向您展示一个非常酷的工作流程,用于使用Cinema 4D在2D样式的说明性对象之间进行动画或变形。 首先,我们将开始设计对象时要考虑的事情,以实现真正的漂亮变形。 然后,我将向您介绍通常为角色动画保留的超级功能,即Pose Morph标签。 我将演示记录对象状态然后通过设置关键帧滑块简单地对变形进行动画处理是多么容易。 zui*后,我将向您展示如何向变形动画添加一些过冲,以使其具有良好的有机弹跳效果。
In this tutorial I'm going to show you a really cool workflow for animating or morphing between 2D style, illustrative objects using Cinema 4D. First, we will start by going over things to consider when designing your objects to achieve a really get a nice morph. Then, I'll introduce you to a super powerful feature that is normally reserved for character animation, the Pose Morph tag. I'll demonstrate how easy it is to record object states and then simply animate the morph by keyframing sliders. Finally, I'll show you how to add some overshoot to the morph animation to give it a nice organic bounce effect.
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