C4D阿诺德6渲染器好的视频教程 The Ultimate Introduction to Arnold 6 for Cinema 4d 

2020-12-04 22:45 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

视频教程 /[Arnold]
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C4D阿诺德6渲染器插件好的介绍视频教程 The Ultimate Introduction to Arnold 6 for Cinema 4D
C4D阿诺德6渲染器好的视频教程 The Ultimate Introduction to Arnold 6 for Cinema 4d - C4D之家 - maxresdefault.jpg
The Ultimate Introduction to Arnold 6 for Cinema 4d是阿诺德6的一个综合好的介绍教程,教程共计700分钟的课程,将近12小时,约22GB,共84个视频,每分钟都经过计划和考虑,没有漫无边际,您将获得MographPlus所期望的好的质量。

第*章:简介
我们首先介绍适用于Cinema 4d的Arnold,在该课程中找到不同的Arnold工具和功能,然后引导您完成一般工作流程,以在Cinema 4d中使用Arnold进行工作。

第2章:抽样
与Arnold一起工作时,采样和射线深度是您应该熟悉的zui*重要的原理,这就是为什么我们在42分钟和8节课中全面讨论它们的原因,我们确保您在继续学习更通用的主题之前已经理解了核心原理。例如照明和阴影。

第三章:照明
本课程的下一部分是关于照明的,您将了解照明的基础知识和不同的照明技术,同时还将了解Arnold提供的大量独特的照明工具。

第四章:阴影
在本节中,我们开始讨论Arnold着色器和节点。不仅您将了解所有特定的Arnold着色器,而且在观看了本节之后,您还将掌握着色器开发中的核心着色基础知识和好的技术。

第5章相机
然后,我们学习有关相机,相机类型,景深,运动模糊以及与在Arnold中使用相机有关的所有知识。

第六章:渲染
本章全部关于使用Arnold进行渲染,首先我们发现功能不错的IPR或Interactive Preview Render窗口。

第7章:杂项
在本课程的zui*后一章中,我们将仔细研究Arnold散布对象,Arnold参数标签,将Arnold场景导出到USD和ASS文件以及Arnold过程。

如果您想学习Arnold for Cinema 4d,这是一门必修课,我们会认真努力以确保课程质量,您会获得一门以学术为导向,结构合理的课程,它将使您进入一个新的水平您的艺术家生涯。


Kamel Khezri | Duration: 11h 22m | Video: H264 1920x1080 | Audio: AAC 44,1 kHz 2ch | 20,38 GB | Language: English

Hey folks, I’m very glad to bring you our new online course “the ultimate introduction to Arnold 6 for Cinema 4d“.

It’s a 700 minutes course, almost 12 hours, in 84 videos, every single minute is planned and thought for, there is no rambling, you get the top-notch quality you’ve come to expect from MographPlus.

Chapter 1: Introduction
we start off the course by introducing Arnold for Cinema 4d, where to find different Arnold tools and functions, and walk you through the general workflow to get your job down with Arnold inside Cinema 4d.

Chapter 2: Sampling
When working with Arnold, sampling and ray depth are the most important principles that you should be familiar with, that’s why we discuss them comprehensively in 42 minutes and in 8 lessons , we make sure you comprehend the core principles before moving on to more general topics like lighting and shading.

Chapter 3: Lighting
The next section of the course is all about lighting, you learn about the fundamentals of lighting and different lighting techniques while learning about the vast and unique lighting tools that Arnold offers.

Chapter 4: Shading
In this section we start talking about Arnold shaders and nodes. Not only you learn about all the specific Arnold shaders, but after watching this section, you will be equipped with the core shading fundamentals and cutting-edge techniques in shader development.

Chapter 5: Camera
Then we learn all about Cameras, camera types, Depth of field, motion blur and everything that relates to working with cameras in Arnold.

Chapter 6: Rendering
This chapter is all about rendering with Arnold, first we discover the powerful IPR or Interactive Preview Render window.

Chapter 7: Miscellaneous
In the final chapter of the course, we take a closer look at Arnold Scatter Object, Arnold Parameters tag, Arnold scene export to USD and ASS files, and Arnold Procedurals.

If you want to learn Arnold for Cinema 4d, this is the course to get, we work really hard on our courses to assure the quality of them, you get an academically- orientated, well-structured course that will take you to the next level of your career as an artist.

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视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 优质教程
教程作者: cinema4d
教程来源: www.c4d.cn
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