C4D硬表面建模技巧 Motionworks Making it Look Great 11 – Hard Surface Modeling Tactics for Cinema 4D
If you’re serious about learning modelling in Cinema 4D, MILG 11: Hard Surface Modeling Tactics for CINEMA 4D is the ideal place to start!
Of all the areas a 3D artist can learn, modeling is arguably the most difficult to master. It takes hours, weeks, months and years of practice and mistake making to reach the stage where you can decipher a mesh just by looking at it. Also, finding thorough training that focuses on more than just a few techniques and tools isn’t easy, especially if you’re a Cinema 4D artist. Mastering modeling in Cinema 4D has generally relied on finding what tutorials you can for Cinema 4D, then moving on to Maya and Max tutorials to fill the void. With MILG11: Hard Surface Modelling for Cinema 4D this is no longer the case.
MILG11 is the missing link in Cinema 4D modelling, developed specifically for Cinema 4D artists and covering everything you need to know from fundamental modelling concepts to hidden features of key modeling tools.
The Missing Link
Finally a series specifically for Cinema 4D artists that truly demystifies the art of modelling in Cinema 4D
Extensive and Comprehensive
Over 24 hours of training across 44 individual tutorials, covering all of the essential areas for modelling mastery in Cinema 4D
The Basics and Beyond
Designed for the beginner and intermediate level modeller who is ready to get serious and up for a challenge.
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