C4D Corona渲染器全面使用教程 MographPlus – Comprehensive Introduction to Corona for Cinema 4D
由Mograph+出品的C4D Corona渲染器使用的全面教程,讲解Corona渲染器各个参数的调节使用等,超过500分钟的视频教程
In this series of premium video tutorials in more than 8 hours, that’s about 500 minutes of video tutorials, we learn how to use Corona for Cinema 4d.This series is an academically approached, high quality course on Corona for Cinema 4d from the guys at MographPlus.com who have been teaching Render Engines including Corona, V-Ray, Arnold, and Maxwell to thousands of students from around the world for the past 5 years.
In section one, we give you a general overview of Corona’s user interface and general workflow in Cinema 4d.
Section 2 is all about Lighting and Global Illumination, first we explore corona light and all of its features, then we talk about Global illumination or indirect lighting, we learn how light rays work in real world and how Corona simulates the same behavior using global illumination …then we start learning about the two GI solvers in Corona, Path tracing and UHDcache and when and where to use each one to produce the most realistic lighting possible.
After learning about the basics of lighting and GI, we take a look at Corona Sun and Sky, Image-based Lighting, Corona Light Material, we learn how to do Interior Lighting properly and efficiently, we learn about Volumetric Effects in Corona and finally explore the amazing Light Mix feature in Corona that allows for relighting the scene during or after the render interactively.
Section three is dedicated to Corona Materials and maps, first we learn about Corona Material which is the main material in Corona, we learn everything about Corona material and how to create realistic shaders with it.
We explore Layered and Rayswitch materials…
we take an in-depth look at corona skin material to achieve extremely realistic skin shaders…
We explore corona Hair Material that is capable of producing very natural and realistic hair shaders.
We learn about shadow catcher material and how to integrate your 3d geometries onto HDR environments or photographic backplates in Corona.
And finally go through all the remaining materials and maps that are included in Corona.In the next section we learn about Corona Camera and camera effects, first we Explore Corona camera in depth, then we learn how to produce and adjust effects like Depth of field and motion blur, I talk about different camera types including VR in corona.
In the next section we learn about Corona Camera and camera effects, first we Explore Corona camera in depth, then we learn how to produce and adjust effects like Depth of field and motion blur, I talk about different camera types including VR in corona.
Then we discuss lens effects like bloom and glare,like other topics, after watching this section, you should be a master of handling your camera in Corona, because everything has been explained in extreme details and based on academic approach.
In the next section, we take a look at corona render settings, first we learn about Corona Frame Buffer, we take a look at progressive rendering limits, we learn about resumable rendering and how to use denosing feature to achieve noise-free renders.
Then performance settings, which are probably the most important render settings in Corona will be discussed, we explore GI vs AA balance, Light Sample Multiplier, Max Sample Intensity and Max Ray Depth.
And finally we discuss Cororna Render elements or render passes, we go through all the render elements and learn how to generate different render elements and what each one adds to the final render …. Then we learn how to composite those render elements using an external application like After Effects.
In the final section, we take a look at Corona Proxy, corona compositing tag , visibility options and finally corona scene convertor which allows for a simple conversion of cinema 4d and vray scene to corona scenes.
we plan to keep this course alive and update the course with more video tutorials as soon as a new Version of Corona is made available.
So there you have it, if you are looking for a detailed, academically approached, high quality course on Corona for 3ds max, I promise, you …. Absolutely cannot find better than The Comprehensive Introduction to Corona for Cinema 4d by MographPlus.com.
My name is Kamel Khezri from mographplus.com and I’m honored to be your instructor for this course.
So sign in or sign up and let’s get started.
Language English
Duration 492 min
Video format HD 1080p
Instructor Kamel Khezri
Application used Cinema 4d R20, Corona 3.0
Availability Instant Download
Project files Included
SECTION 1 : INTRODUCTION
0101 Introduction 04:40
0102 General workflow 08:23
SECTION 2 : LIGHTING AND
GLOBAL ILLUMINATION
0201 Corona Light 19:28
0202 Corona Light IES 06:09
0203 What is Global Illumination 13:28
0204 Path Tracing and UHDcache 14:04
0205 Sun and Sky 12:59
0206 Image-based Lighting 14:44
0207 Light Material 07:25
0208 Interior Lighting 13:39
0209 Volumetrics 06:47
0210 LightMix 12:05
SECTION 3 : MATERIALS
0301 Corona Material – Diffuse and Translucency 12:54
0302 Corona Material – Reflection 19:07
0303 Corona Material – Refraction and Opacity 11:12
0304 Corona Material – Bump and Displacement 15:26
0305 Corona Material – Volumetrics and SSS 21:39
0306 Corona Material – Advanced Options 07:43
0307 Corona Materials – How to Create Different Materials 17:41
0308 Layered Material 15:21
0309 Skin Material 28:11
0310 Hair Material 29:36
0311 Rayswitch Material and Map 04:53
0312 Shadow Catcher Material 12:22
0313 Corona Maps 12:59
SECTION 4 : CAMERA
0401 Corona Camera 22:39
0402 Camera Types and VR 04:57
0403 Bloom and Glare 03:55
0404 Depth of Field 11:46
0405 Motion Blur 06:12
SECTION 5 : RENDER SETTINGS
0501 Frame Buffer 10:33
0502 Rendering Limits 06:22
0503 Resumable Rendering 02:42
0504 Denoising 12:03
0505 Performance Settings 13:56
0506 Other Settings 10:58
0507 Render Elements 28:44
SECTION 6 : MISCELLANEOUS
0601 Corona Proxy 06:03
0602 Corona Compositing Tag 03:09
0603 Corona Scene Converter 03:14
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