C4D/MAYA与第4代虚幻引擎的实时运动图形流程教程 

2016-11-30 15:28 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

视频教程 /[高级教程]
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C4D/MAYA与第4代虚幻引擎的实时运动图形流程教程 Realtime Motion Graphics with Unreal Engine 4 C4D/MAYA与第4代虚幻引擎的实时运动图形流程教程 - C4D之家 - 439682-635995937145149677-16x9.jpg
Lynda – Unreal Engine Motion Graphics Techniques
Size: 7.45 GB | Duration: 1h 35m | Video: AVC (.mp4) 1280x720 30fps | Audio: AAC 48KHz 2ch
Genre: eLearning | Level: Advanced | Language: English
Expand your motion graphics skillset by learning how to prepare and import assets into the video game engine Unreal Engine 4 (UE4). In this course, Scott Pagano demonstrates techniques to help you get the most out of UE4 for motion graphics projects. Scott shows you processes to design and build animated assets that will translate with ease from Maya or Cinema 4D into UE4. He explains how to prepare and export animated geometry using blendshapes and rigs. He also explains how to export Alembic files for import into the Unreal Editor. The instructions he provides are designed to help you gain a solid grasp of effective workflows so you will be able to create dynamic, animated content while harnessing the power of real-time rendering.
C4D/MAYA与第4代虚幻引擎的实时运动图形流程教程 - C4D之家 - 004144e4.jpg
Topics include:
* Animating with blendshapes in Maya and C4D
* Animating with rigged geometry in Maya and C4D
* Exporting FBX files from Maya and C4D
* Importing FBX files into UE4
* Building basic dynamics setups in Maya and C4D
* Exporting Alembic files from Maya and C4D
* Importing Alembic files into UE4
* Creating basic camera animation using the Sequencer in UE4
Unreal bridges the gap between 3D motion graphics and the processing power of real-time game engines. You can create content in familiar tools (CINEMA 4D and Maya) and use Unreal to animate and render those assets. This workflow allows for the creation of gorgeous imagery while bypassing the traditional time-consuming rendering process of traditional 3D tools.

This course offers mograph designers a quick-start guide to real-time motion graphics in Unreal Engine 4 (UE4). Scott Pagano shows how to prep and import both static and animated geometry and animate objects and cameras with the Matinee Editor. He shows how to flesh out your scenes with Unreal's lighting and shading tools, and export video files and image sequences for further refinement in software such as After Effects. Following the quick-start chapter are three real-world projects that demonstrate the power of the workflow.


About this Video
In this movie Scott shows you various world, project, and editor settings we'll set initially for our project. Since we are using the Unreal Engine purely as a renderer for 3D content, we can crank up a range of settings to ensure we are creating the highest quality images possible. Unreal Editor allows for a lot of refinements to fine tune real-time performance. Since we are less-concerned with real-time performance and more concerned with image quality, We'll set up Unreal Editor properly for our needs.
[Voiceover] Unreal Engine has some incredible ways of dealing with lighting for efficiency purposes, but one of the interesting things about this course is we're not actually that interested in efficiency because we're not making a runtime executable that needs to run on a console, or a PC, or a phone, we just wanna make really pretty stuff, and we wanna use all the bells and whistles. We aren't worried about having a crazy amount of stuff that's not gonna be able to run. So what we're gonna actually do is set up to use fully dynamic lighting. There's some incredible ways to bake lighting, and bake different things, but we're not worried about any of that, we want fully dynamic lighting with dynamic shadows, and the best quality of everything.
So I'm gonna show you a couple settings, and we'll do this a couple times as we go through this whole course 'cause we're gonna do it on each project, just ways to tweak it so we can make sure that we're using the right kind of lighting for these courses. So first under settings, we're gonna go to world settings,



  
  

   

      
      

        
        
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视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 普通教程
教程作者: Lynda
教程来源: www.c4d.cn

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