C4D将模型线条网线化预设 Manuels PythonGeo 

2016-07-11 01:09 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

C4D工程 /[静帧工程]
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C4D将模型线框化预设 Manuel’s PythonGeo C4D将模型线条网线化预设 Manuels PythonGeo - C4D之家 - ManuelsPythonGeoScreenie01.jpg
随意将模型扔到预设中即可生成漂亮的蜘蛛网似的线条网线效果。

Based on Manuel’s tutorial “CREATING GEOMETRY WITH PYTHON IN C4D” I created a little rig to have all XPresso and Python ready in a file with some user-data to fill in and get started right away!
– start preparing your scene on frame 2 (or above)!
– drag your object (must be a polygonal object) into the corresponding user-data field
– adjust the settings to your liking
just be careful with the “Number of Points” and “Distance” you’ll set! danger to freeze your machine!
– rewind the timeline and play the scene more then 2 frames
– in the Geo-Null you’ll find all the created Splines
– delete them all if you wish to start over or add a Sweep, Hair or X-Particle Material to render your scene



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