CINEMA 4D 和 After Effects 创建弹出式风格广告片 

2016-06-06 01:09 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

视频教程 /[影视/栏包]
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Cinema 4D 和 After Effects 创建弹出式风格广告片Pluralsight - Building a Pop-up Style Broadcast Opener in CINEMA 4D and After Effects CINEMA 4D 和 After Effects 创建弹出式风格广告片 - C4D之家 - Pluralsight - Building a Pop-up Style Broadcast Opener in CINEMA 4D and After Effects.jpg

In this course we’ll learn to use CINEMA 4D and After Effects to build a motion graphics opener in a pop-up style. The theme for our project will be movies, so we’ll start out by building a film reel to serve as a base for our animated vignettes. Once our base is complete, we’ll go through the process of building up some iconic movie scenes using many of CINEMA 4D’s great modeling tools. As we construct our models, we’ll think about how we will eventually animate them to make our lives easier down the road. We’ll also add materials as we go. Once we have the models built, Laura will come into the pipeline and teach you how to set up the main camera and target using splines. However that’s not the end of the camera work. The large camera move at the end is achieved with a Morph Camera set up which will also be covered. Once the camera move is done, we’ll add animation to our vignettes. We’ll learn to create pop-up animation effects as we have the different pieces appear on the screen in a variety of ways. Once the vignettes have appeared, we’ll add other animation touches to keep them alive and moving. In the final portion of the course, Laura will take you through the lighting, rendering and compositing of the project. The rendering portion is integral to the capabilities we have in post. She will show all the different passes, buffers, tips, and tricks for getting the fastest render time and the most control once we import to After Effects. Once we’re ready to composite in After Effects, we will introduce 3 plugins that make depth of field, motion blur, and lens flares more realistic and easier to control than any of the built in effects. You’ll also learn how to extract data from the CINEMA 4D file to make your composite better than ever with CINEWARE. After the main portion of the compositing is done, we’ll switch gears to create a traditional animation style logo as the close of the shot. You’ll learn how to easily fake that hand-drawn look in a fraction of the time it would take to draw it by hand. We finish out by adding some Camera Lens Effects to finalize the overall look and feel. By the end of this course, you’ll have seen what it takes to go from nothing to a complex and completely finished miniature pop-up style motion graphics opener.

1 Introduction and Project Overview        Watch it now        02:23
Creating the Film Reel 2        Creating the Film Reel        Free with Demo »        07:34
Attaching the Film Reel 3        Attaching the Film Reel        Free with Demo »        07:54
Finishing the Film Reel 4        Finishing the Film Reel        Free with Demo »        10:10
Creating the Lighting Environment 5        Creating the Lighting Environment        Free with Demo »        08:46
Creating the Street with Booleans 6        Creating the Street with Booleans        Free with Demo »        10:08
Building the Ghost 7        Building the Ghost        Free with Demo »        08:41
Finishing the Ghost 8        Finishing the Ghost        Free with Demo »        06:04
Adding Materials to the Ghost 9 Adding Materials to the Ghost                 05:51
Modeling the Beach 10 Modeling the Beach                 08:30
Modeling a Buoy 11 Modeling a Buoy                 09:40
Building a Shark Fin 12 Building a Shark Fin                 11:08
Modeling the Billboard 13 Modeling the Billboard                 06:50
Finishing the Billboard 14 Finishing the Billboard                 03:22
Modeling the Mountain 15 Modeling the Mountain                 12:02
Adding Materials to the Mountain 16 Adding Materials to the Mountain                 04:36
Adding Trees with Cloners 17 Adding Trees with Cloners                 08:33
Randomizing Tree Colors 18 Randomizing Tree Colors                 04:39
Building the Spaceship 19 Building the Spaceship                 07:56
Finishing the Spaceship 20 Finishing the Spaceship                 11:47
Adding a Crowd of People 21 Adding a Crowd of People                 07:40
Creating the Gate 22 Creating the Gate                 09:38
Building the Sign with Splines 23 Building the Sign with Splines                 07:50
Modeling the Doors 24 Modeling the Doors                 06:52
Adding Materials to the Gate 25 Adding Materials to the Gate                 05:59
Adding Ferns with Cloners 26 Adding Ferns with Cloners                 08:05
Adding Palm Trees 27 Adding Palm Trees                 07:23
Modeling the Large Cliff 28 Modeling the Large Cliff                 10:35
Adding Materials to the Cliff 29 Adding Materials to the Cliff                 06:01
Modeling the Mine Track 30 Modeling the Mine Track                 09:14
Finishing the Mine Track 31 Finishing the Mine Track                 07:07
Modeling the Scaffolding 32 Modeling the Scaffolding                 08:55
Building the Mine Cart 33 Building the Mine Cart                 09:26
Modeling Cart Occupants 34 Modeling Cart Occupants                 06:28
Finishing the Occupants 35 Finishing the Occupants                 06:47
Attaching the Mine Cart to a Path 36 Attaching the Mine Cart to a Path                 07:41
Creating Arrows 37 Creating Arrows                 10:16
Setting Up For Transition Foliage 38 Setting Up For Transition Foliage                 05:07
Creating Transition Grass 39 Creating Transition Grass                 06:58
Creating Transition Trees 40 Creating Transition Trees                 04:33
Creating Transition Ferns 41 Creating Transition Ferns                 04:17
Setting Up the Cameras, Targets and Tags 42 Setting Up the Cameras, Targets and Tags                 10:19
Animating the Main Shot Camera and Target 43 Animating the Main Shot Camera and Target                 12:39
Animating Camera Two for the Wide Shot 44 Animating Camera Two for the Wide Shot                 05:10
Creating a Morph Camera and Animating the Blend 45 Creating a Morph Camera and Animating the Blend                 02:50
Baking the Morph Camera 46 Baking the Morph Camera                 03:30
Animating Devil's Tower 47 Animating Devil's Tower                 07:44
Animating the Spaceship 48 Animating the Spaceship                 07:03
Animating the Crowd 49 Animating the Crowd                 08:56
Animating the Beach Appearing 50 Animating the Beach Appearing                 04:01
Animating the Buoy and Water 51 Animating the Buoy and Water                 07:06
Animating the Billboard Transition 52 Animating the Billboard Transition                 05:07
Animating the Transition Grass 53 Animating the Transition Grass                 05:25
Animating the Road 54 Animating the Road                 03:34
Animating the Ghost Appearing 55 Animating the Ghost Appearing                 06:23
Animating the Ghost Walk Cycle 56 Animating the Ghost Walk Cycle                 05:53
Animating the Gate 57 Animating the Gate                 07:09
Adding the Torches 58 Adding the Torches                 09:59
Animating the Sconces 59 Animating the Sconces                 06:06
Animating the Foliage 60 Animating the Foliage                 06:49
Animating the Cliff 61 Animating the Cliff                 07:12
Animating the Mine Carts 62 Animating the Mine Carts                 03:58
Animating the Arrows 63 Animating the Arrows                 08:26
Adding the Lighting and Sky to the Shot 64 Adding the Lighting and Sky to the Shot                 11:32
Setting Up for Depth of Field 65 Setting Up for Depth of Field                 14:33
Fixing the Target Path to Get a Better Focus Object 66 Fixing the Target Path to Get a Better Focus Object                 09:19
Setting up the Render Settings and Testing 67 Setting up the Render Settings and Testing                 12:39
Importing the Rendered Passes to After Effects 68 Importing the Rendered Passes to After Effects                 04:44
Using RSMB Pro (Reel Smart Motion Blur) with the Motion Vector Pass 69 Using RSMB Pro (Reel Smart Motion Blur) with the Motion Vector Pass                 09:42
Using the Frischluft Lenscare Plugin for  Realistic Depth of Field 70 Using the Frischluft Lenscare Plugin for Realistic Depth of Field                 06:00
Adding Glow Using the Object Buffers 71 Adding Glow Using the Object Buffers                 13:46
Adding Placeholder Lights to the CINEMA 4D File 72 Adding Placeholder Lights to the CINEMA 4D File                 04:27
Using Knoll Light Factory to Add Flares to Our Extracted Lights 73 Using Knoll Light Factory to Add Flares to Our Extracted Lights                 10:03
Assigning the Proper Hierarchy to the Light in CINEMA 4D 74 Assigning the Proper Hierarchy to the Light in CINEMA 4D                 09:49
Animating the Hand-drawn Logo 75 Animating the Hand-drawn Logo                 13:12
Revealing the Letters with a Mask 76 Revealing the Letters with a Mask                 10:04
Adding a Gradient Fill to the Shape Layer for the Film Strips 77 Adding a Gradient Fill to the Shape Layer for the Film Strips                 10:38
Adding Realistic Lens Effects to the Composition 78 Adding Realistic Lens Effects to the Composition                 10:51
Cleaning Up Issues 79 Cleaning Up Issues                 05:28
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视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 普通教程
教程作者: cinema4d
教程来源: www.c4d.cn
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