C4D原始样条建模教程Lynda - Primitive and Spline Modeling in CINEMA 4D 

2015-09-21 13:34 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

视频教程 /[高级教程]
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C4D原始样条建模教程Lynda - Primitive and Spline Modeling in Cinema 4D
C4D原始样条建模教程Lynda - Primitive and Spline Modeling in CINEMA 4D - C4D之家 - 150002-635278768220371746_338x600_thumb.jpg
本视频教程是由Lynda机构出品的C4D原始样条模型应用技巧视频教程,Lynda Primitive and Spline Modeling in CINEMA 4D,时长:2小时53分,大小:827 MB,MP4高清视频格式,附工程源文件,教程使用软件:CINEMA 4D,作者:Donovan Keith,共14个章节,官方发布日期:2014年2月14日,语言:英语。
Lynda Primitive and Spline Modeling in CINEMA 4D

The primitive and spline modeling tools are universal across all levels of CINEMA 4D (including C4D Lite) and they’re some of the best ways to model mechanical objects and other complex objects made of simpler parts. In this course, Donovan Keith shows you how to take a reference photograph and create a model from its shapes and pieces. You’ll learn to prep your primitive components and move them into position with the snapping tools. Then you’ll deform and combine shapes, duplicating and reusing elements to increase your efficiency, and create a more consistent model. Last, you’ll work with splines—extruding objects to give them depth, creating models around an axis with lathes, and stretching surfaces over splines with lofts.

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视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 普通教程
教程作者: Lynda
教程来源: www.c4d.cn
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