Siggraph 2015 Rewind:C4D人物动画工作流程 Cinema 4D Character Animation 

2015-09-09 20:39 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

视频教程 /[基础教程]
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Siggraph 2015 Rewind:C4D人物动画工作流程 Siggraph 2015 Rewind - Bret Bays: Weighting Workflows for Cinema 4D Character Animation Siggraph 2015 Rewind:C4D人物动画工作流程 Cinema 4D Character Animation - C4D之家 - 531946008_640.jpg
Bret Bays provides insight into the art of rigging, the weight painting process.

Bret demonstrates the importance of model pose and topology before weighting even begins, and then shows his workflow for weighting a character. He talks about joint placement and the function of the Weight Tool and Weight Manager. Bret makes use of his own CV-Weight Scripts as part of the weighting workflow.
01:14        Model Preparation - Pose
04:36        Model Preparation - Topology
09:51        Joint Placement
11:33        Weight Tool
18:19        Weight Manager
29:03        CV-WeightScripts
33:11        Weighting Workflow
43:21        Re-Adjusting Joints
44:32        Scaling Character Object Rig to Model

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视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 普通教程
教程作者: Bret Bays
教程来源: http://www.cineversity.com/
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