本帖zui*后由 安德鲁 于 2015-8-10 19:12 编辑
从C4D模型到3D打印模型的制作流程 3D Print a Figure
这套教程共四集,每集都含C4D工程文件,重点讲解从c4d模型调整到一个可以使用3D打印模型的流程教程。如果有想使用C4D制作3D打印的行业人员可以了解一下,语言为英文。
Learn how to prepare a character model for 3D printing, to use as a maquette or action figure. You’ll learn how to smooth the model with subdivision surfaces and control the smoothing via SDS Weighting. You’ll also learn how to fix bad geometry including reversed normals and non-manifold edges. Finally, you’ll see several methods of generating support for the model.
- 3D Print a Figure: Scaling and Smoothing
- 3D Print a Figure: Fixing Non-Manifold Geometry
- 3D Print a Figure: Making Models Watertight
- 3D Print a Figure: Adding Supports
3D Print a Figure: Scaling and Smoothing Learn how to freeze the pose of an animated character, and adjust the scene in preparation for 3D printing. Set the proper scene scale using the Object tool when objects are rigged and animated, and disable textures and phong so you see what the 3D printer sees. Add smoothing back in using Subdivision Surface generators, and use simple cylinders to a pedestal for the figure.
3D Print a Figure: Fixing Non-Manifold Geometry In this tutorial, you’ll learn how to use the Mesh Checker in Cinema 4D R16 and greater to identify non-manifold edges, and see the process for fixing this bad geometry to prepare it for 3D printing.
3D Print a Figure: Making Models Watertight Areas of a 3D model that aren’t watertight or thick enough may not print properly. Cinema 4D’s Mesh Checker can help you identify boundary edges, so you can close these holes. You’ll learn how to expand a compound object into separate components using Polygon Groups to Object (Expand Object Groups), use Solo to isolate each part, and close holes with the Polygon Pen tool.
3D Print a Figure: Adding Supports Areas of a 3D model that overhang without support won’t print properly, so slicers add temporary supports that can be removed after the 3D print completes. After performing a final check on our figure and exporting to STL, you’ll see how several slicers generate supports, including MakerBot Desktop, Simplify 3D, and MeshMixer.
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