NAB 2015 Rewind系列教程之:摩天大楼与玻璃窗破碎教程 

2015-05-16 00:21 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

视频教程 /[高级教程]
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NAB 2015 Rewind系列教程之:摩天大楼与玻璃窗破碎教程 NAB 2015 Rewind - Athanassios Pozantzis: A Virtual Apocalypse with C4D, Part 01: Skyscraper vs Aster
NAB 2015 Rewind系列教程之:摩天大楼与玻璃窗破碎教程 - C4D之家 - cinema4d_ 2015-05-16 00.20.42.jpg
Athanassios Pozantzis demonstrates how to use Cinema 4D's MoGraph and Thinking Particles features to create a visual effects shot of an asteroid destroying a skyscraper.
01:16        Modeling a Window
06:33        Naming Tool
08:03        Fracturing Window with Thrausi
13:39        Add Rigid Body Dynamics on Window (Inherit Tag)
15:47        Duplicating Window with MoGraph Cloner
26:44        Trigger on Collision
30:04        Spawning Particles with PMatterWaves
32:09        Baking Ambient Occlusion Collison Map
36:01        Tweaking PMatterWaves Options
38:46        Rendering Thinking Particles with Hair
40:22        Secondary Spark Emitter

You'll learn how to model a basic skyscraper with simple modeling tools and MoGraph Cloner, then fracture the shape using the Thrausi plugin.
Next you'll learn how to use Rigid Body Dynamics to simulate the destruction of the skyscraper, using the Trigger on Collision option to delay the start of dynamic simulation until the asteroid collides with the building.

Next you'll learn how to bake a collision map using Ambient Occlusion and the Bake Texture tool, and use that map in Thinking Particles PMatterWaves to emit particles in the area of collision, representing smoke and sparks.


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视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 普通教程
教程作者: Athanassios Pozantzis
教程来源: www.c4d.cn
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