C4D坦克3D模型制作流程教程 Tank Creation Volume 1 - 2 - CGcircuit
教程大小:800.08 MB
视频格式:MP4
视频尺寸:1280 x 720
第*部分 Volume 1
使用软件:Bodypaint 3d, Cinema 4D, NUKE, Photoshop, V-Ray
教程等级: 中级
播放时长:1小时 52分钟
教程介绍:
Description:
学习创建Ci​​nema4D在内部的程式化罐模型的过程。学习造型TIPS创建使用C4D元,细分和硬表面建模,用拷贝机加快建模工作流程坦克的不同部分。
Learn the process of creating a stylized tank model inside of Cinema4D. Learn modeling tips to create different parts of the tank using C4D primitives, subdivision and hard surface modeling, use cloners to speed up the modeling workflow.
一旦建模完成潜入Bodypaint学习如何使用UV工具,以避免收缩和伸展的纹理。了解如何在UV模板导出到Photoshop和纹理时,用它作为指导。您还将学习如何使用Photoshop中创建的纹理来创建vray的着色器和渲染的多通道EXR图像在核弹,而采用线性工作流程合成。
Once the modeling is complete dive into Bodypaint to learn how to use the UV tools to avoid shrinking and stretching of the textures. Learn how to export the UV template to Photoshop and use it as a guide when texturing. You will also learn how to use the textures created in photoshop to create VRay shaders and render the multipass EXR images to be composited in Nuke while using a linear workflow.
学习要求:
Prerequisites:
Cinema4D中级水平
Intermediate Cinema4D Knowledge
第二部分 Volume 2
使用软件:Cinema 4D, NUKE, V-Ray
教程等级: 中级
播放时长:38分钟
教程介绍:
Description:
在坦克的工作流教程的第二个也是zui*后一部分,我们将继续在创建VRay的着色器的过程中,采用VRay的内置的多通道经理渲染需要后处理图像的不同元素,设置了环境,为zui*终渲染,去了一些提示,以提高图像的质量,而不增加长的渲染时间,zui*后进入核弹的教程合成一部分。然后,我们将使用包含在EXR图像的Vray的元件与反核的色彩校正的节点,并在结束时输出完成的图像的工作。
In this second and final part of the Tank Workflow tutorial we will go over the process of creating the VRay shaders, using VRay’s built-in multipass manager to render the different elements needed to later manipulate the image, setting up the environment for the final render, going over some tips to enhance the quality of the image without adding long render times and finally going into Nuke for the compositing part of the tutorial. We will then use the VRay elements contained in the EXR image to work with Nuke’s color correction nodes and in the end output the finished image.
学习要求:
Prerequisites:
Tank Creation – Part I, Intermediate Cinema4D knowledge
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