C4D玻璃折射动力学控制 GLASS DYNAMICS REFRACTION CONTROL [C4D R12+] 

2014-10-21 11:47 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

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C4D玻璃折射动力学控制 GLASS DYNAMICS REFRACTION CONTROL [C4D R12+]
C4D玻璃折射动力学控制 GLASS DYNAMICS REFRACTION CONTROL [C4D R12+] - C4D之家 - deb45d333d0414ba3de42155789fdb4a_XL.jpg

When shattering objects with transparent materials, it is necessary to control the refraction for each individual piece. Otherwise the object appears already shattered, as refraction will make the borders of the pieces visible. In this scene is a simple setup which controls the "Visible by Refraction" option of Compositing Tags. You can set the minimum force necessary to enable the refraction for the piece.
Note: Two shortcomings of the current version:
Once a piece falls again below the given threshold, it will loose the refraction
The Shadow is not affected by this setup, so borders will be visible

原贴地址:http://artonbit.com/cinema4d-cor ... -refraction-control
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