NAB 2014 Rewind - Bobo Petrov, Day 02: Intro to Krakatoa for CINEMA 4D Part 02 

2014-09-23 23:24 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

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NAB 2014 Rewind - Bobo Petrov, Day 02: Intro to Krakatoa for Cinema 4D Part 02
NAB 2014 Rewind - Bobo Petrov, Day 02: Intro to Krakatoa for CINEMA 4D Part 02 - C4D之家 - cinema4d_ 2014-09-23 23.23.24.jpg

Day 2: Krakatoa for Cinema 4D with X-Particles
In this presentation, Borislav "Bobo" Petrov of Thinkbox Software demonstrates the basics of using Krakatoa for Cinema 4D with X-Particles. You'll learn how to cache particles and add motion blur. You'll also learn how to use partitioning and repopulation to render more particles than generated, and how to render every nth particle using the display and render settings. Finally, Bobo explains various shading types and how to set up custom shading channels.
00:17X-Particles Set up
04:09Motion Blur
06:52Caching Particles
12:01Partitioning
16:18Repopulation
20:42Rendering Fewer Particles
23:26Shading Types
27:50Custom Shading Channels
Recorded live at NAB 2014 in Las Vegas, Nevada.

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视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 普通教程
教程作者: from Cineversity
教程来源: C4D.CN
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