脚本介绍: 1。在Adobe After Effects中/脚本放在pt_AEtoC4D.jsx
2。在 Cinema 4D/库/脚本放在pt_AEtoC4D.CSC。
3。你的场景动画层的相机使用的后遗症>变换>汽车,东方设置为Off。动画轮换使用的XYZ旋转属性,没有方向。
4。选择您要汇出,并选择“文件”的照相机和图层>脚本> pt_AEtoC4D.jsx。系统将提示您保存文本文件。
5。在C4D,选择 插件>用户脚本> pt_AEtoC4D和选择该文本文件。注意事项:
1。此脚本不出口相机变焦。你必须设置查看C4D手动导入后相机的领域。退房测试项目,它使用空值作为指导帮助了FOV。
2。此脚本不出口父层。
pt_AEtoC4D v1.4 Copyright (c) 2007-2010 Paul Tuersley. All rights reserved.
This set of scripts can be used to export data from AE to C4D. They require After Effects 7.0 and Cinema 4D R9.6, or greater.
AEtoC4D exports camera position and rotation, nulls with the position and rotation of other layers, and the comp frame rate, duration and start frame.
Thanks to Paul Babb, Rick Barrett and Liam Stacy at Maxon, Ko Maruyama, Stu Maschwitz, Dale Bradshaw, Nab, Steve Kirby and Salvador Zalvidea for their help and ideas.
version history: v1.0 - 22-apr-07 - exports rigged camera to C4d v1.1 - 04-jun-07 - first version to export a regular AE camera v1.2 - 01-sep-07 - works correctly on Windows. v1.3 - 14-aug-08 - fixed bugs with importing static camera rotation, added rotation import for nulls v1.4 - 29-jun-10 - added CS5 compatibility
Instructions: 1. Put pt_AEtoC4D.jsx in After Effects/Scripts (MAC) or After Effects/Support Files/Scripts (WIN)
2. Put pt_AEtoC4D.CSC in Cinema 4D / library / scripts.
3. Animate your scene in After Effects using a Camera with Layer > Transform > Auto-Orient set to Off. Animate rotation using the XYZ Rotation properties, not Orientation.
4. Select the cameras and layers you want to export and choose File > Scripts > pt_AEtoC4D.jsx. You'll be prompted to save a text file.
5. In C4D, select Plugins > User Scripts > pt_AEtoC4D and select that text file.
NOTES: 1. This script doesn't export camera zoom. You'll have to set the camera's field of view manually in C4D after import. Check out the test project, which uses nulls as a guide to help line up the FOV.
2. This script doesn't export parented layers.
AE跟踪导入C4D 脚本:pt_AEtoC4D脚本下载地址: 下载地址1: AE跟踪导入C4D 脚本:pt_AEtoC4D下载地址2:
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