C4D机械手臂骨骼绑定动画教程 Lynda Mograph Techniques Rigging a Robot Arm in C4D 

2014-09-02 23:38 发布 | 作品版权归原作者所有,仅供参考学习,禁止商业使用!

视频教程 /[动画/绑定]
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C4D机械手臂骨骼绑定动画教程 Lynda Mograph Techniques Rigging a Robot Arm in Cinema 4D
C4D机械手臂骨骼绑定动画教程 Lynda Mograph Techniques Rigging a Robot Arm in C4D - C4D之家 - cinema4d_ 2014-09-02 23.35.08.jpg

在C4D绑定机械手臂,然后做3D动画,在给手臂添加关节和IK,运用约束标签和Xpresso来控制整个手臂的运动,zui*后在AE中后期合成。

Learn to rig and animate a 3D robotic arm in CINEMA 4D. EJ Hassenfratz leads this project-based learning experience, which relies on C4D’s inverse kinematics (IK) tools. First, you’ll prepare the model hierarchy for animation, before adding joints and applying an IK tag that transforms your joint system into an IK chain. Then you’ll animate the entire rig and use constraints tags and Xpresso data to control all the moving parts in the arm. Last, EJ shows you how to render the project and import it into After Effects for further refinement.

课程知识点:
Setting up the model
Creating an IK chain
Adding animation controls
Constraining position, scale, and rotation
Adding depth of field and motion blur in After Effects
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视频教程
教程格式: MP4 
教程语言: 英文
包含工程:  
教程性质: 普通教程
教程作者: Lynda
教程来源: C4D.CN
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