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[高级教程] Cinema 4D 全面学习系统教程 2.0 Vol.1-8 Cinema 4D Ult ... 推荐作品

系统分类: C4D之家 C4D中国 视频教程

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C4D R17 / 插画设计师
2017-1-5 17:06:24

视频教程
教程格式: MP4 
教程语言: 英文
教程版权: 免费教程
教程作者: cinema4d
教程来源: www.c4d.cn
Cinema 4D 全面学习系统教程 2.0 Vol.1-8 cmiVFX - Cinema 4D Ultimate Learning System 2.0cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 1
Cinema 4D 全面学习系统教程 2.0 Vol.1-8 Cinema 4D Ultimate Learning System 2.0 C4D教程,C4D基础,C4D模型材质,C4D灯光渲染,BodyPaint,C4D贴图烘焙,运动图形,3D摄像机 视频教程 C4D之家 C4D.CN
cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 2
Cinema 4D 全面学习系统教程 2.0 Vol.1-8 Cinema 4D Ultimate Learning System 2.0 C4D教程,C4D基础,C4D模型材质,C4D灯光渲染,BodyPaint,C4D贴图烘焙,运动图形,3D摄像机 视频教程 C4D之家 C4D.CN
cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 3
Cinema 4D 全面学习系统教程 2.0 Vol.1-8 Cinema 4D Ultimate Learning System 2.0 C4D教程,C4D基础,C4D模型材质,C4D灯光渲染,BodyPaint,C4D贴图烘焙,运动图形,3D摄像机 视频教程 C4D之家 C4D.CN
cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 4
Cinema 4D 全面学习系统教程 2.0 Vol.1-8 Cinema 4D Ultimate Learning System 2.0 C4D教程,C4D基础,C4D模型材质,C4D灯光渲染,BodyPaint,C4D贴图烘焙,运动图形,3D摄像机 视频教程 C4D之家 C4D.CN
cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 5
Cinema 4D 全面学习系统教程 2.0 Vol.1-8 Cinema 4D Ultimate Learning System 2.0 C4D教程,C4D基础,C4D模型材质,C4D灯光渲染,BodyPaint,C4D贴图烘焙,运动图形,3D摄像机 视频教程 C4D之家 C4D.CN
cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 6
Cinema 4D 全面学习系统教程 2.0 Vol.1-8 Cinema 4D Ultimate Learning System 2.0 C4D教程,C4D基础,C4D模型材质,C4D灯光渲染,BodyPaint,C4D贴图烘焙,运动图形,3D摄像机 视频教程 C4D之家 C4D.CN
cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 7
Cinema 4D 全面学习系统教程 2.0 Vol.1-8 Cinema 4D Ultimate Learning System 2.0 C4D教程,C4D基础,C4D模型材质,C4D灯光渲染,BodyPaint,C4D贴图烘焙,运动图形,3D摄像机 视频教程 C4D之家 C4D.CN
cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 8
Cinema 4D 全面学习系统教程 2.0 Vol.1-8 Cinema 4D Ultimate Learning System 2.0 C4D教程,C4D基础,C4D模型材质,C4D灯光渲染,BodyPaint,C4D贴图烘焙,运动图形,3D摄像机 视频教程 C4D之家 C4D.CN
教程信息

cmiFX出品的Cinema 4D 全面学习系统教程,Vol.1-8 分别讲解了界面操作、模型材质、灯光渲染、贴图烘焙、3D摄像机、动画、建模、运动图形、BodyPaint贴图等模块。
教程语言:英文
软件版本:Cinema4D R16
教程大小:约13GB

教程概况

《cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 1》
Simply put, you have to crawl before you walk, walk before you run, then run before you fly. This series starts off with the core usage of C4D by breaking it down in a clean and concise manor for all artist skill levels. Ranging through User Interface, Point Snapping, General Tools and the Layer Manager, this video covers many of the crucial elements needed for all purpose usage.

《cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 2》
So you think you can model? Good with layout? That’s great, but are your renders falling flat anyway? Cinema 4D Materials are some of the most robust tools in the industry, and learning them takes practice and muscle memory. Let cmiVFX inject you with both with this feature length video on shader materials. This volume will cover a ton of information on materials. Walk away with the confidence you crave and deserve after checking this video out!

《cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 3》
Rendering. ‘Nuff Said! This video is dedicated to rendering CG elements and all the little intricacies that hide in animation software packages. You might think you know everything there is to know about C4D Rendering, but you’d be wrong. Learn how to master the look you need every single time you render a project, and while your building them. This rendering video has been moved up in the series sequence so that follows material management. (See, we have a plane for everything!)

《cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 4》
Definitely one of the more in-depth videos of the series, Volume 4 covers a wide variety of topics in a particular range of Cinema 4D. Similar topics under this umbrella are often tied together when user requests come in to our support team. So we decided to pair them up and push it out. This video will cover Texture Baking, Stereoscopic setups, Camera Mapping and Projection Man. You will be an expert on these topics after watching this video.

《cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 5》
Yet, another explosive video release in the sequel Cinema 4D Ultimate Learning Series, this time about Animation. A topic that can simply not have enough instruction. A master animator studies life for ages before he earns the moniker of “Master”. Now becoming a master can simply take less time with On Demand HD streaming from cmiVFX.

《cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 6》
This volume will cover the fundamentals of modeling in C4D including various work flows. All chapters in this volume are project-based and will result in you creating your own dread skull, sci-fi spaceship interior, perfume bottle, viking boat, and human hand. After completing the volume, you'll know how to use, combine, and refine 2D splines created from bit-maps, as well as polygon modeling. Tools covered include: magnet, sketch, smooth, set point value, spline booleans, chamfer, poly pen, arc tool, snap settings, extrude inner, weld, loft object, knife, loop select, and brush tools. This is a comprehensive overview of what you need to know to create your own models.

《cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 7》
This volume will cover the fundamentals of modeling in C4D including various work flows. All chapters in this volume are project-based and will result in you creating your own dread skull, sci-fi spaceship interior, perfume bottle, viking boat, and human hand. After completing the volume, you'll know how to use, combine, and refine 2D splines created from bit-maps, as well as polygon modeling. Tools covered include: magnet, sketch, smooth, set point value, spline booleans, chamfer, poly pen, arc tool, snap settings, extrude inner, weld, loft object, knife, loop select, and brush tools. This is a comprehensive overview of what you need to know to create your own models.

《cmiFX - Cinema4D Ultimate Learning System 2.0 Vol 8》
In Volume 8 of the Ultimate Learning System, we’ll cover BodyPaint, an amazing tool that allows us to paint in a 2D and 3D environment at the same time. First, we’ll look at the different managers that are unique to the BP layout. Then we’ll review the difference between UV polygons and geometry polygons as well as the ways that they relate. We’ll learn the workflow necessary to get the most from BodyPaint, including my personal favorite, using the wizard. By the end of this volume, you’ll be able to set up material and UV coordinates and optimize your preferences for BP, and we’ll work on a project together to prepare a model of a man’s arm, create a skin texture, and then add some tattoos.



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C4D R17 / 插画设计师
2017-1-5 17:06:24 发布

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