C4D/AE制作咖啡豆下落中的运动模糊和景深效果 Lil’ Coffee Breakdown: All Motion Blur and Depth of Field was added in After Effects.|
I realize that the title here is a bit bold, but in my case (and possibly) yours, this is very true. I ran into a fellow artist who at an event who pleaded with me to cover this issue. This artist did not have a giant render farm, nor did he have a multi-GPU setup using Octane. He simply wanted to know the correct workflow for doing Depth of Field and Motion Blur in After Effects. A method that didn’t result in artifacts or other anomalies. So, as I promised, here it is.
“A WHOLE tutorial about the Depth Pass?”
Yes and no. This tutorial is about saving a TON of render time by NOT having to render your Depth of Field and Motion Blur in C4D’s Physical Renderer. With a couple of After Effect plugins and the correct workflow, you can save yourself potentially hours of rendering.
What you will learn:
How to add Motion Blur and Depth of Field to your C4D render in After Effects
What is needed out of a Depth Pass to achieve proper results with Frischluft Lenscare
What a “Position” pass or WPP is and how it can be used to generate a correct Depth pass
How to set up a multi-layer EXR output for After Effects
How to properly set up your After Effects comp with Frischluft Depth of Field and RSMB plugins (see links below)
Tools you’ll need:
Cinema 4D R15 or Higher
After Effects CC
Real Smart Motion Blur or RSMB by Re:Vision
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